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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Being In the Zone: How the Experience of Flow, Gaming Motives, and Mood Play a Role in Problem Video Gaming Behaviour


This one-hour (1 CEU) webinar will introduce participants to the concept of flow or being "in the zone" while video gaming. How the experience of flow, along with gaming motives and mood, play a role in problem video gaming will also be discussed.

At the end of this webinar, participants will be able to:

  • describe the current video-gaming landscape
  • recognize what harmful video-game play tends to looks like
  • identify gaming motives that are commonly linked to harmful play
  • review evidence for the contribution of flow and mood in problematic play
  • discuss how to use this information in treatment settings.

Faculty: Chanel Larche is a PhD Candidate at the University of Waterloo, studying under the supervision of Dr. Mike Dixon. Her Master’s thesis and PhD dissertation work explores the convergence of gambling and video-game modalities in general (e.g., the introduction of gambling features into certain video-games, and the gamification of gambling games). Specifically, her work aims to determine the implications such convergences have on a player’s psychophysiological experience and problematic gambling/gaming behaviour.

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