Skip to main content

EENet ConnectSubgroupsGambling, Gaming & Technology Use Community of Interest

Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Introduction to Problem Gambling: June 20 to July 22, 2022

Moodle

Introduction to Problem Gambling:  June 20 to July 22, 2022

Introduction to Problem Gambling (IPG) is a five-week, facilitated, online course for mental health and addictions professionals who may see clients who need help with gambling impacting their lives negatively.  It will provide a basic understanding of gambling and problem gambling including definitions, gambling concepts, understanding addiction, risk factors and harms, cognitive distortions, and screening and assessment.  In the final week, learners will participate in a webinar where they will work directly with a simulated patient to practice what they have learned during the course. (14 CEUs*)

Please note that learners must participate in the simulation webinar in order to receive their CEUs.

IPG is a foundational course; for intermediate-level training, GGTU recommends taking the self-directed course: Working with Families and Affected Loved Ones

By the end of the course, learners will be able to:  

  1. Distinguish and differentiate between activities to determine if they are gambling. 
  2. Identify different reasons for gambling.
  3. Explain fundamental concepts in gambling and describe how they apply to gambling.
  4. Compare and contrast different conceptualizations of problem gambling and addiction.
  5. Select relevant risk factors, pathways, harms, co-occurring disorders, and cognitive distortions to develop a treatment plan.
  6. Compare evidence-based treatment approaches for problem gambling to approaches you use in your practice.
  7. Apply unique assessment considerations and relapse prevention strategies for problem gambling.  

*Accreditation:

This course is accredited by the Canadian Problem Gambling Certification Board and the Canadian Addiction Counsellors Certification Federation for 14.0 Continuing Education Units.

This continuing professional development activity has also been accredited by Continuing Professional Development, Temerty Faculty of Medicine, University of Toronto.

Facilitator bio:

Peter Chen, HSC, BEd, is a Community Health and Education Specialist in the Gambling, Gaming and Technology Use program at CAMH.  For over 20 years, he was a counsellor with the Problem Gambling and Technology Use treatment service at CAMH, serving clients with gambling and gaming problems and their family members.  He introduced mindfulness to the Problem Gambling and Technology Use Treatment Service in 2010 and led Mindfulness-Based Relapse Prevention groups for clients for ten years.  His area of expertise is the integration of mindfulness meditation for behavioural addiction treatment.  Peter has also facilitated mindfulness workshops for addiction and mental health service providers.  Peter is the chair of the Canadian Problem Gambling Certification Board and was part of the initial working group that developed the criteria for their certification process.  Peter is also a published author in the area of Mindfulness and Problem Gambling treatment.

To register:

https://kmb.camh.ca/ggtu/trainings#courses-101

Who Is Attending

Add Comment

Comments (1)

Newest · Oldest · Popular
CAMH Logo

This website has been funded by a grant from the Government of Ontario.
The views expressed do not necessarily reflect those of the Government of Ontario.
×
×
×
×
Link copied to your clipboard.
×