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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Reply to "Blog on WHO's decision to include gaming disorder in the ICD-11"

Good point Colleen!  The ESA has been vocal about their opposition towards the classification of gaming as a disorder.  I think it is important to remember that the classification is not meant to demonize gaming but rather create awareness for the people who are at risk and those that have developed problems.  Gambling, alcohol and eating are all listed as disorders and I don't think those industries are hurting financially.  I think there is room and should be space for both realities, non problematic and problematic use. 

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