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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Reply to "Gaming helps"

Brian, Your article had 212 comments so it must "have something to say"! The nine points are substantive, practical, and succinct. Video games need a new image where benefits and harms are balanced. When VG developers put their heads to it, maybe the helps and harms can be integrated into each game. Is it not somewhat like driving cars, ATVs, planes, or other forms of tech except that the concerns may be more on the mental side than the physical side.

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