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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Reply to "Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)"

@Registered Member posted:


The biggest challenge I see is that parents do not follow through with consequences of poor behaviour of their child. They don’t have clear rules in place, and so the child ends up making decisions on what is acceptable behaviour.

This makes a lot of sense to me as well. If there isn't a clear contingency of what is and isn't allowed/expected, then people are going to test where those boundaries are. Especially if the choice is between doing something that they find engaging vs. something that may be important but isn't as immediately as captivating. Do you think that for older teens/young adults that it's better to set clear rules/expectations or to have discussions on time management, values/priorities and how they structure their days? It may not be an either or, but would love to hear your thoughts on which strategies might be better suited for different situations and if there's considerations you'd take besides age for this?

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