Skip to main content

EENet ConnectSubgroupsGambling, Gaming & Technology Use Community of Interest

Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Reply to "problem with technology/TED talk"

Your comments re: parents setting limits are so true. But It can be difficult to manage all children's activities , even when parents try to set boundaries.

It makes me think of, when the movie ratings started in 1968- to help parents figure out what was appropriate for kids to watch.

It would be great – if some standard was set – by who (I’m not sure), so that schools/parents, etc had common knowledge about daily healthy screen time, how often to take breaks etc, to help create a harm reduction approach to using tech. 

CAMH Logo

This website has been funded by a grant from the Government of Ontario.
The views expressed do not necessarily reflect those of the Government of Ontario.
×
×
×
×