Our colleagues at EENet have just released a research snapshot on their website based on research of Shi and colleagues published in the International Journal of Mental health and Addiction. The study found higher levels of problem video gaming in teens living in urban areas than in teens living in rural areas. Interestingly, they also found that teens in urban regions with a gambling problem were more likely to have a problem with video gaming when compared to teens who did not gamble.
This adds to the growing literature on the overlap and co-occurrence of problem gambling and video gaming. Maybe this also highlights the need to add education about safe video gaming practices into problem gambling prevention programs, and vice versa. What do others think would be most effective in tackling both problem gambling and gaming in teens?