Skip to main content

EENet ConnectSubgroupsGambling, Gaming & Technology Use Community of Interest

Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Tagged With "adolescent"

Discussion Topic

Adolescent Problem Gambling

Registered Member ·
Our newly released evidence-informed practice web page on adolescent problem gambling discusses the key concepts, latest research and clinical best practices for clients with gambling problems between the ages of 12 to 24 years of age. It also includes handouts tailored for your clients that you can use in your practice. In your experience, what are the specific challenges when treating an adolescent with problem gambling? What resources would help you in providing the best possible care?
Discussion Topic

Teens in Urban Regions Are More Likely To Experience Problem Video Gaming

Registered Member ·
Our colleagues at EENet have just released a research snapshot on their website based on research of Shi and colleagues published in the International Journal of Mental health and Addiction . The study found higher levels of problem video gaming in teens living in urban areas than in teens living in rural areas. Interestingly, they also found that teens in urban regions with a gambling problem were more likely to have a problem with video gaming when compared to teens who did not gamble.
Reply

Re: Teens in Urban Regions Are More Likely To Experience Problem Video Gaming

Registered Member ·
Thanks for sharing your thoughts, @Registered Member. This is based on the results of one article, so it may be possible that other studies looking at the differences in problem video gaming between teens in urban and rurals regions could yield different results depending on the region, access to technology and offline activities available, among many factors. And thanks @Registered Member, I agree that it would be vital to educate students (and parents/guardians) about gambling, video...
Reply

Re: Teens in Urban Regions Are More Likely To Experience Problem Video Gaming

Registered Member ·
Great question @Registered Member. I wonder as gaming and smart phone use get more recognition, there will be more references in pop culture, which will in turn bring more awareness to the issues. Just this month in GQ magazine, there was an article on cutting back on smart phone use that included several practical strategies including turning your phone to grey scale. Apparently seeing apps/pictures/games etc in grey scale is less appealing and people were found to reduce their phone screen...
Reply

Re: Teens in Urban Regions Are More Likely To Experience Problem Video Gaming

Registered Member ·
I am located in a rural county of Ontario with no access to transportation and a high rate of low income families who struggle to have access to sport available in our community, having said that you would think that problematic video game use would be more of an issue for the youth in our rural areas.
Reply

Re: Teens in Urban Regions Are More Likely To Experience Problem Video Gaming

Registered Member ·
I like your idea Tiffany of adding safer gaming practices into curriculum with safer gambling information. I also think that there is a need for a paired curriculum for parents/guardians on both of these topics, especially as technology use is so ubiquitious. I wonder how influential overall wellness and mental health education would be at addressing some of those underlying issues and how students would respond if the curriculum not only taught safer gambling and gaming practices, but...
Reply

Re: Adolescent Problem Gambling

Registered Member ·
One more thing I forgot to mention - we also have our latest handbook entitled Adolescent Problem Gambling: A Prevention Guide for Parents now available on our website in both English and French .
Discussion Topic

Webinar Recording (+ answers to your questions) - Teens and Smartphones

Registered Member ·
Thank you to all of you who came to this weeks' webinar: Teens and Smartphones: Exploring young peoples’ views of smartphone etiquette, ‘addiction’ and healthy tech use habits. You can watch a recording and download the slides here by toggling to the 'Archive' tab on this page (the recording begins around the five-minute mark). I answered several of your questions during the session but wasn't able to answer all questions so have tried to do so below. Thanks again to everyone who came, it...
Discussion Topic

Leisure time activities in adolescents predict problematic technology use

Registered Member ·
The problematic use of technology of children and adolescents is becoming a growing problem. Research has shown that excessive technology use predicts a variety of psychological and physical health problems. The aim of this study was to analyze the role of leisure time activities (structured and unstructured) in adolescents as a predictor of problematic technology use. Participants were 7723 adolescents, of which 55% were girls, from four Spanish-speaking countries (Chile, Spain, Mexico, and...
Reply

Re: Leisure time activities in adolescents predict problematic technology use

Registered Member ·
Interesting findings. This makes me wonder how adolescent "unstructured leisure time" has changed historically since the internet/computers entered the scene. These days, without structure, adolescents seem drawn to tech use because of how easily accessible it is, and how rewarding it can feel in the moment. I wonder whether there's something to the idea of promoting "unstructured non-tech use time". I know how thinly stretched parents can feel, and how parents can feel the urge to drive...
Reply

Re: Leisure time activities in adolescents predict problematic technology use

Registered Member ·
Really interesting insights Sharon! I think this might be worth thinking about how society has changed. It used to be unstructured time when technology wasn't as prevalent meant kids would go outside and play with the neighbors or their friends and learn how to socialize/interact in person there. With the rise of technology, it's less effort to just socialize at home on your phone/computer for the same effect and there might be fewer kids out and about to go and socialize in person even if...
Discussion Topic

Article: Positive Effects of Digital Technology Use by Adolescents: A Scoping Review of the Literature

Registered Member ·
This article reviews the effects of technology on multiple areas of development of youth. It speaks to underlying fears of technology changes, now and historically. Although both negative and positive outcomes present, overall positive effects were found. Link to article: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9658971/pdf/ijerph-19-14009.pdf
CAMH Logo

This website has been funded by a grant from the Government of Ontario.
The views expressed do not necessarily reflect those of the Government of Ontario.
×
×
×
×