Tagged With "EENet Connect"
Discussion Topic
Teens in urban regions are more likely to experience problem video gaming
Check out this post on the main EENet Connect site: https://www.eenetconnect.ca/topic/teens-in-urban-regions-are-more-likely-to-experience-problem-video-gaming?reply=366389314722069684#366389314722069684
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Short Survey for our Community of Interest
Hello all, Please take a moment to help us plan for the future by answering this short survey about your experience participating in our EENet Connect "Gambling, Gaming & Technology Use" Community of Interest. The information from this survey will help us to: understand the extent to which EENet Connect communities increase participant knowledge and create connections among stakeholders improve online communities already on EENet Connect inform the development of future EENet Connect...
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Gambling, Gaming and Technology Use Community of Interest Survey
We invite you to complete a short survey about our Gambling, Gaming & Technology Use Community of Interest, which you can access here: https://www.surveymonkey.com/r/GGTU-CoI . The purpose of this survey is to understand the extent to which our community of interest has increased your knowledge about gambling, gaming and technology use as well as your connections with other stakeholders. It will also help to inform the development of future online communities through EENet Connect. This...
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French training for cyberaddiction
Hello, I would like to share 3 French online training modules on "cyberaddiction" from another EENet Connect group. You can take a look here: https://www.eenetconnect.ca/g/SLF/topic/formations-sur-la-cyberde-pendance Don't forget to leave a comment if you find these resources useful!
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Re: Gambling and Gaming Harms: Ontario Professional Development Forum
@Alison Benedict and @Elaine Uskoski - I enjoyed both the Current Trends in Youth Gambling, Gaming, Technology Use and Cannabis panel as well as the Working Across Sectors to Improve Access to Gambling Treatment for Diverse Populations breakout session. I honestly learned so much from both of your talks and want to thank you for sharing your personal experience with us. Another part of the forum that I enjoyed was meeting everyone at our booth during the first day. It is always nice to hear...
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Re: Introduction to Problem Gambling: Phase One online course
https://www.eenetconnect.ca/g/...g-and-technology-use >>> EENet Connect < alerts@hoop.la > 8/26/2019 4:22 PM >>>
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Welcome to new members and some orientation information
A warm welcome to all new members, and a big hello to all those who have been part of the subgroup for a while. To introduce myself, my name is Anita Corsini and I recently joined the Gambling, Gaming, and Technology Use (GGTU) team here at CAMH. Part of this new role will involve facilitating conversation on this online subgroup, as well as organizing other knowledge sharing activities relevant to researchers and practitioners in the field of gambling, gaming, and technology use. Please do...
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Podcast recommendation: Digital wellness, tech use and video game addiction
Hi folks, I'm hoping to share interesting resources each week on the topic of problem tech use and digital wellness. This week, one of my favourite podcasts tackled this topic along with problem gaming. It's about a 45-50m listen, perfect for a socially distanced walk or to help you get through the weekly chores: https://open.spotify.com/show/3YJVMZhsHlrQq3PKf6p7mo Description: Nadja Streiter, LMSW is a psychotherapist and parent coach, as well as Director of Programs at Game Quitters. She...
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Assessing gaming disorder: Expert opinions
Gaming disorder can be difficult to assess, as there are concerns about over pathologizing normal or potentially healthy behaviours. A new study surveyed 29 international experts until consensus was reached about useful criteria for assessing gaming disorder. This study helps clinicians with creating their own assessments to ensure they're looking at the most relevant features in their assessment to target as well as ensure they're not problematizing less relevant features. An interesting...
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Re: Getting started on our online community
Hi Everyone! My name is Ember Schincariol and I am a Social Worker with the Gambling & Behavioural Addictions program at Sister Margaret Smith Centre in Thunder Bay. I recently returned to work after my maternity leave. My colleagues informed me about this online community so I immediately joined. Looking forward to continuing to read posts and receive notifications about webinars!
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Re: Getting started on our online community
Hi, my name is Andrew Karagianis. I'm a Social Service Worker/Gambling Addiction Case Worker at Good Shepherd Ministries in Toronto. I'm part of a 3-year Gambling Addiction Pilot Project, which is addressing problem gambling among adults who are homeless or at risk of homelessness. I first heard of this community of interest at a CAMH training course last week, and thought it would be a good idea to join, and see what I can learn from other people!
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Re: Getting started on our online community
Hi Andrew, I am a public health nurse working on the gambling file in Ottawa. Do you know if any organizations supporting homeless individuals in Ottawa are aware of higher rate of gambling harm with homeless individuals? They are certainly a group I want to reach out to but thought I would see if you had any links to Ottawa.
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Re: Getting started on our online community
Hi Susan, I personally don't have any links to Ottawa, although I've noticed that there is another member of this Community of Interest who is involved in Good Shepherd's project, who might have an answer. I'm not sure about the etiquette (or technical ability) of tagging other people into conversations on this website yet, but I'll e-mail the person and get back to you (or, message me next week if I haven't gotten back to you yet).
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Re: Getting started on our online community
Thank you. You can email me at susan.phypers@Ottawa.ca . Cheers!
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Re: Getting started on our online community
Hi, My name is Flora Matheson. I am a scientist at the Centre for Urban Health Solutions at St. Michael’s Hospital and work in the area of gambling, poverty and homelessness. I have been working with Good Shepherd since 2014 on this issue. We’ve been finding that there is a lack of awareness in general among this population. We have been developing guides and information to create awareness. We also have a training module on poverty, gambling and homelessness that we are happy to deliver.
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Re: Getting started on our online community
Hi everyone! My name is Tanya Abate, and I am a Research Coordinator / Knowledge Broker with the Gambling, Gaming and Technology Use team at CAMH. I am looking forward to reading more responses, and getting to know our CoI memebers!
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Re: Getting started on our online community
Hi Andrew, In terms of the EENet Connect etiquette, that can be found here on the website: https://www.eenetconnect.ca/pages/community-guidelines With respect to functionality, there are multiple ways to reach out to an individual member of EENet Connect: Tag them in a post or comment - just use the @ symbol and enter their display name. Reply or comment on something they have posted - this will trigger a notification to them. Send a private message - You can do this by clicking on their...
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Re: Getting started on our online community
Thank you for introducing yourselves @Registered Member, @Registered Member, @Registered Member, @Registered Member and @Registered Member! Welcome and thanks for starting off the conversations both about relevant resources and the functionalities of EENet Connect! Now, who's next? Feel free to introduce yourself
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Re: Getting started on our online community
Hi! I'm Melanie Payne. I work in Belleville Ontario as a Services Coordinator at the PlaySmart Centre (Responsible Gambling Council). I look forward to the information I will gather from the members of this CoI!
Discussion Topic
Getting started on our online community
For those of you who have just joined our online community, welcome! I wanted to first share some EENet Connect Tips just in case you are not familiar with the platform (or need a refresher) and then get to know a little bit more about each of you!! EENet Connect Tips To start a conversation, click the green "Post" button and select "Topic." On the new page that appears, fill in the subject and body of your discussion topic and hit "Publish" You can respond to someone else's topic by...
Discussion Topic
Mindfulness-based relapse prevention for problem gambling manual
In Ontario, treatment for people with gambling problems was first implemented in 1995, in response to the opening of the province’s first commercial casino in Windsor. With extensive clinical experience and excellent research since then, knowledge about what constitutes effective treatment has been growing, but no one approach suits everyone. Treatment services have instead tended to adopt an eclectic and holistic approach, incorporating a biopsychosocial-spiritual model that draws on...
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Webinar Recording (+ answers to your questions) - Teens and Smartphones
Thank you to all of you who came to this weeks' webinar: Teens and Smartphones: Exploring young peoples’ views of smartphone etiquette, ‘addiction’ and healthy tech use habits. You can watch a recording and download the slides here by toggling to the 'Archive' tab on this page (the recording begins around the five-minute mark). I answered several of your questions during the session but wasn't able to answer all questions so have tried to do so below. Thanks again to everyone who came, it...
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Re: Funding for Interventions
Hi Stephen It is great to read your post. Can you let me know where I could find a reference for this? Is it in legislation, an annual report or suchlike? It would be wise to add the reference to my report. Olive Olive M. Moase Policy Analyst, Health Policy and Programs Section, Health Policy and Programs Division, PEI Department of Health and Wellness, Sullivan Building, Room #307, 16 Fitzroy Street, P.O. Box 2000, Charlottetown, Prince Edward Island, Canada C1A 7N8 E-Mail:...
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Re: Funding for Interventions
Hi Stephen Thanks for locating the reference and reports. The jurisdictional comparisons are the type of info that is being sought for 2021. Olive >>> EENet Connect < alerts@crowdstack.com > 5/11/2021 10:39 AM >>>
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)
Thank you for participating Tara. Q What are some of the main challenges parents/caregivers face when addressing gaming / video game addiction with their children/kin? What have you found to be effective in addressing these challenges? A The biggest challenge I see is that parents do not follow through with consequences of poor behaviour of their child. They don’t have clear rules in place, and so the child ends up making decisions on what is acceptable behaviour. Restrictions are not made...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)
Thank you to all of you who posted questions over the past two day and thank you again Elaine for taking the time to join us online for this Q&A . Please note that if you are reading this after 5pm on May 7, 2021 this Q&A discussion is now closed. We asked Elaine where people could connect with her and find out more about her work: Website: https://eyespyhealth.ca/ Facebook: https://www.facebook.com/shedd...videogamingaddiction LinkedIn: https://www.linkedin.com/in/elaineuskoski/...
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Covid impact Survey
Dear EENet Connect members: Dr. Nigel Turner at CAMH is still conducting a short survey aimed towards clinicians who help people with gambling problems. The purpose of the research is to better understand: how your clients have been impacted by the COVID-19 pandemic, and how you have adapted your services in response to the pandemic. In addition, you will be asked questions about your educational, training and support needs to better serve your clients at this time. The survey will serve as...
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Technology Use and Bipolar Disorder: a Double-Edged Sword?
Research around technology use amongst individuals suffering from bipolar disorder (BPD) is still an emerging area of study. I recently came across a study that looked at how individuals with BPD use technology and how they perceive its impacts on their mental health. Some interesting points around both the positive and negative effects of technology use in this population were brought up. For example the authors found that technology use worsened or even “triggered” symptoms of mania or...
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Re: Understanding Gambling in Later Life Workshop
Hello, Friend at EENet connect: I'd like to join this workshop. Please help me to complete the registration process, send me a short note of confirmation and the Linking connection. Thank you! Warm regards with appreciation Sincerely Judy Jih
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Re: Understanding Gambling in Later Life Workshop
Hi @Registered Member Thanks for your interest in the upcoming workshop. I'll send you private message and help you register the workshop. Thanks!
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Online Gaming, Self-stigma and Addiction amongst people with Schizophrenia
In their study Chang et al (2021) looked at the mediating effects of online gaming on self-stigma amongst people with schizophrenia. Self-stigma in mental health is when an individual with a mental illness internalizes the stereotypes that society places on their mental illness. It has been shown to cause significant psychological distress such as anxiety and depression. Individuals with schizophrenia are thought to use technology to cope with these symptoms similar to how substances are...
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EENet Connect wants to hear from you!
It is that time of year again and we would like to hear from you! What do you like about EENet Connect? What do you want improved? By providing us with your feedback, you can help us make the platform more useful and easier to use. The deadline for completing the survey is April 1st, so we hope to hear from you soon! The link to the survey is: https://www.surveymonkey.com/r/EENet_Connect
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Problem Technology Use Article
https://www.theguardian.com/technology/2018/mar/15/meet-the-tech-evangelist-who-now-fears-for-our-mental-health · She spoke about how her son would not connect at family dinners because ‘it was not as exciting’ as his video games. He ended up wanting to miss school due to the desire to play video games, which in turn involved him having to have professional help. · A greater focus on technology resilience , which focus’ on having technology use in a controlled manner and using digital...
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Game Over: Game Quitters – Online Peer Support for Gamers
Game Over: Game Quitters – Online Peer Support for Gamers www.gamequitters.com YouTube: https://youtu.be/dyOLc5cl6ck Cam’s story is one that many would resonate with. He is the founder of Game Quitters which is an online support page for gamers who are concerned about their gaming habits. It is a safe space that offers a chance for individuals to connect with others who are experiencing similar struggles with gaming addiction. It is well formatted with resources in various forms including...
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Therapist Survey on covid impact training needs
Research and knowledge exchange opportunity Dear EENET members: We are still conducting our survey of the impact of Covid on treatment services and service providors. Please click on the link below to participate in this anonymous survey. I've also attached a summary of the results from the first round of this survey as feedback to the EENet community. Original post. Dr. Nigel Turner at CAMH is conducting a short survey aimed towards at clinicians who help people with addictions and mental...
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One Girl's Experience With Online Gaming And Strangers
https://www.screenagersmovie.com/podcasts/one-girls-experience-with-online-gaming-and-strangers 17 minute podcast. Dr. Delaney Ruston speaks with 11-year-old Mira, regarding what she likes about the popular gaming platform Roblox and the video game Minecraft. 1. Mira notes how her gaming has allowed her to have fun, be creative, and improve in some math skills. 2. She also shares experiences of strangers making attempts to connect with her, commenting on her attractiveness and making...
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Phubbing
Video Phubbing (Phone Snubbing) – A 3:55 minute interview with Dr. Suzanne Degges-White, Relationship Expert, Northern Illinois University by WGN Evening News (Chicago) on April 6, 2022. Accessed May 28, 2022 at https://www.youtube.com/watch?v=ZyiOQq3lwgM How it relates to problem social media use Phubbing (ignoring other individuals by using a mobile phone during a face-to-face conversation) is a result of smartphone use and is noteworthy because it can impair communication between the...
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Social Media and the Pandemic
https://www.theguardian.com/commentisfree/2021/dec/27/2021-reporting-harm-social-media-online focuses on the opportunity that social media provides amateurs to begin to craft their skills. highlights that as adults social media use becomes intrenched in how we connect with people, have careers and share moments within our lives. the disconnect between leading social media companies employees gearing the apps to make users consume more, while simultaneously not allowing their children to use ...
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Upcoming Webinar - June 23rd: Launch of the SPRinG App. A self-managing tool for problem gambling/gaming
Quick and friendly reminder to ensure you saved a spot for an upcoming webinar: Join us for this Webinar - We are SPRinG’g into action to help the gambling community. Launch of the SPRinG App - A digital health solution to support self-management of problem gambling. | Gambling, Gaming & Technology Use Community of Interest | EENet Connect
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Re: Reflections on a Webinar Series: The Impacts of Digital Technologies on Mental Health and Addictions
Such a thoughtfully planned and executed series, @Registered Member. I thought they all addressed very interesting areas of our work and I particularly liked Part 3 and getting to hear about all the innovative work Foundry are doing out in BC to ensure youth can contribute to and use such an effective platform to connect with services.
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Reflections on a Webinar Series: The Impacts of Digital Technologies on Mental Health and Addictions
In late 2021, I curated a three-part thematic series of webinars for the Gambling, Gaming and Technology Use (GGTU) program to host in 2022. This series was titled, The Impacts of Digital Technologies on Mental Health and Addictions . Each webinar invited different experts to present on a topic that demonstrates key intersections between technology use and well-being. The series was comprised of: Part 1: ‘Swipe sesh’: Exploring the impacts of dating apps on mental health among adults ,...
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Problem technology use, academic performance, and school connectedness among adolescents
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8871851/ 1. This article discuss about the problem technology use and the related effects on academic performance and student life. This article was prepared based on data collected from students. 2. The article clearly picturizes that females are more affected by excessive technology use and the resulted academic complications than male. The study also points to the fact that the connection between problem technology use and academic performance...
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Re: Parenting Resources re: Teenage Son's problematic pornography use
You may find the newest and award winning documentary, Vulnerable Innocence - The Internet - Are Children in Charge, helpful for the father to watch, perhaps also his son can watch it with him. It covers content on the dark web, pornography, and predators. It is streaming on Prime - https://www.amazon.com/Vulnera...orvath/dp/B0B8NRKVRY Director and Writer, Charlene Doak-Gebauer has a LinkedIn page. You may want to connect and message her for more advice, as she is an expert in this field,...
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Re: Gaming Addiction story
@Registered Member I'm happy to hear that you have a role in counseling problematic gamers. We need more of you, and I am sure it won't be long before you have clients asking for help with this addiction. I am a coach for parents with a child who struggles with Video Gaming Addiction, and I would love to connect with you.
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Gaming and gambling: What’s the difference?
Video games often have elements of gambling, and there are blurred lines between games of skill and games of chance. It’s important to understand the definition of gambling, how the lines are blurred and the signs of a potential problem. The YMCA Youth Gambling Awareness Program (YGAP) defines gambling as “risking something of value when you don’t know if you will win or lose.” “It’s a myth that you can only gamble with money,” says Dua Fatima, Youth Outreach Worker for YMCA in Toronto West.
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Communities of Practice for Gambling?
Hi everyone, just wondering if anyone knows of any national or provincial COP's for gambling/gaming/technology I could join or connect with? Any leads appreciated. Thanks in advance!
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Technology Use to Address Loneliness among Older Adults
This research study is about addressing loneliness and social isolation among older adults. It was conducted during the COVID-19 pandemic to measure the impact of technology to address loneliness and social isolation. The results indicate a need for technology-assisted interventions to be designed and delivered with older adult’s values, motivations and capabilities in mind. The main findings of the study indicate: - Addressing loneliness and social isolation among older adults was a key...