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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Tagged With "problem technology use]"

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Blog: A Health Communication Campaign to Address Gambling Among College Students

Registered Member ·
A new blog released on Learn.ProblemGambling.ca discusses a research study on the use of health communication posters to raise awareness about gambling among college students. The piece was written by Aaron Diehr, PhD, CHES, Assistant Professor and Program Director for the Bachelor of Science in Public Health at Southern Illinois University and Marilyn Rule, MSW, Problem Gambling Program Director at Zepf Center in Toledo, Ohio. Read the blog here . Read the research article published in the...
Event

Webinar: Poverty and Gambling

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Gambling, Gaming & Tech Use  Upcoming Webinar!

Registered Member ·
Problem Technology Use and Mental Health Gambling, Gaming & Technology Use Webinar Series Wednesday, July 11, 2018 | 12:00 - 1:00 pm (EST) Lisa Pont, MSW, RSW This webinar will discuss the complex relationship between problem technology use and mental health issues, as well as the available treatment options and resources for clients. After this webinar, participants will be able to: Define problem technology use Explain the link between problem technology use and mental health issues...
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CBC News Article: Tech companies encourage us to be smart about phones

Registered Member ·
This newly released CBC News article discusses new Smartphone management tools that enable users to get daily and weekly activity reports about the total time they spend in each app, their usage and notifications as well as the ability for parents to put controls on usage. Featured in the article, @Registered Member points out that this may be one avenue to help reduce or minimize Smartphone use but that there are also other options such as turning off notifications and scheduling...
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Blog: Parenting Through Video Game Disorder

Registered Member ·
A newly released blog on Learn.ProblemGambling.ca highlights some of the challenges of parenting a child with problem video gaming. The blog was contributed by Elaine Uskoski, a holistic health social service worker and author of the book Seeing Through the Cracks . She discusses the experience of finding out her 19-year old son has a video game disorder and how they worked together to get him to where he is today. Read her blog here .
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"An age-by-age guide to kids and smartphones"

Registered Member ·
This is an interesting article that outlines some of the recommended guidelines for children and smartphone use: https://www.todaysparent.com/family/parenting/an-age-by-age-guide-to-kids-and-smartphones/ Dr. Michael Cheng, who spoke earlier this week at the Ontario Problem Gambling and Behavioural Addictions Provincial Forum, is quoted throughout the article. What do you think about some of these tips and guidelines? Are they realistic and reasonable? What other recommendations might you ...
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Research on Parent-Child "Technoference"

Registered Member ·
A recent research article published in the journal Pediatric Research looks at the effects of "technoference" (defined as digital/mobile technology use that interrupts interpersonal relationships) in a parent-child relationship. Here are some interesting findings from the study that looked at technoference in 183 couples & their children over a 6-month period: 55.5% of mothers and 43.0% of fathers reported having two or more technology devices that interrupt activities with their child...
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Gambling, Gaming, and Technology Use Knowledge Exchange

Registered Member ·
An interesting look at writer, Ian Bogost's thoughts on Gaming Disorder. Clearly, he has not had first hand experience with a gaming addict when he argues that "games don't provoke physical reactions like tolerance and withdrawal the way narcotics do." I would suggest that he spend time in a room with a child who has visible tremors, brain exhaustion, and erratic and sometimes violent reactive behavior when withdrawing from gaming. What are your thoughts on his idea that a "Behavioral...
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Problem Tech Use - Resource for parents

Registered Member ·
Following our webinar from earlier today, Problem Technology Use and Mental Health , I thought it would be a great time to share a resource we created in 2017 for parents! A number of webinar attendees asked if we had any resources available for parents who suspect their children are engaging in problematic technology use, how parents can start that conversation with their children, and how they can get help if needed. To access this fantastic resource, please visit our website at:...
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Blog: Vocational Goals & Recovery

Registered Member ·
Hi everyone, I recently wrote a blog focused on the value of exploring vocational goals when working with people with problem gambling. This blog post can be found here: https://learn.problemgambling.ca/blog/Lists/Posts/Post.aspx?ID=13 I would be interested in hearing your thoughts on the value of vocation in this context and strategies you use to support clients' vocational pursuits (especially for those of you who are clinicians). Thanks, Matt
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ADHD study links teens' symptoms with digital media use

Registered Member ·
CNN just posted on a study linking ADHD with digital media use - a risk factor we identify in our own evidence-based resources . After analyzing the self-reported symptoms and digital media survey responses, the researchers found that each additional high-frequency engagement in a digital media activity was associated with higher odds of having ADHD symptoms at each follow-up point. However, the study, which was published in the medical journal JAMA , sheds light on how more research is...
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WEBINAR Next Week! Gambling Behaviours in Older Adults

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Gambling, Gaming and Technology Use How Gambling Behaviours of Older Men and Women Challenge Previous Research on Gender and Gambling Wednesday, July 25, 2018 | 12:00 - 1:00 pm (EST) Mark van der Maas, PhD This webinar will discuss new research findings on how gambling behaviours of older men and women challenge previous notions on the relationship between gender and gambling. Learning Objectives Discuss the over-representation of men among people with problem gambling in general population...
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Adolescent Problem Gambling

Registered Member ·
Our newly released evidence-informed practice web page on adolescent problem gambling discusses the key concepts, latest research and clinical best practices for clients with gambling problems between the ages of 12 to 24 years of age. It also includes handouts tailored for your clients that you can use in your practice. In your experience, what are the specific challenges when treating an adolescent with problem gambling? What resources would help you in providing the best possible care?
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Increases in technology use among Ontario students

Registered Member ·
According to the 2017 Ontario Student Drug Use and Health Survey (OSDUHS), there have been increases in social media and technology use among Ontario students. Further, this article (released today) states that: "Five per cent of secondary school students reported symptoms suggesting they had a serious problem with use of technology". This is the first time that the survey included items related to symptoms of problem technology use. Hopefully this sets a precedent for further research in...
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Gambling, Gaming, and Technology Use Knowledge Exchange

Registered Member ·
I want to share a blog I wrote not long before the WHO made their announcement about Video Gaming Disorder being recognized as an official disorder. I first wrote and published a book about the transition between parenting your child and your adult child, as I found those years more challenging. Included in my story was part of the journey of my adult son's crisis through video gaming addiction. An organizer of Mindfest read the book and asked me to speak about Video Gaming Addiction. I...
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[Anonymous, Online Academic Study] Testing a web-based application for Depression and concerning gambling! (Canada,14-40 years)

Registered Member ·
Researchers at the IWK Health Centre have built a web-based app to help people change their behaviors to help improve their mood. We are looking for participants all around Canada to use it and tell us what they think about it. If you are, or know someone: Who is 14-40 years old? Who sometimes feels sad, down, or depressed and/or has little interest in doing things? Who often feels like gambling? This is a Canada wide study and there is no need to travel, as all study activities take place...
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WEBINAR Next Week! Concurrent Disorders & the Mental Status Exam

Registered Member ·
Gambling, Gaming and Technology Use This webinar will describe the most common psychiatric co-occurring disorders with problem gambling, and will explain the function of the mental status exam in relation to problem gambling treatment. Learning Objectives Describe the most common psychiatric disorders that co-occur with problem gambling and the importance of addressing them in treatment. Explain the function of the mental status exam in relation to problem gambling treatment. Understand the...
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Gambling, Gaming, and Technology Use Knowledge Exchange

Registered Member ·
This article just came across in my emails today and I thought I'd share it. Dr Dunkerley has done some great work in her study of screen addiction. http://www.lovewhatmatters.com...oody-crazy-and-lazy/ Elaine Uskoski Author – Speaker – Holistic Practitioner ElaineUskoski.com 226-337-2070 Is video gaming controlling your child? 2017 Watty’s Award Winning Author of Seeing Through the Cracks
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Do you use the Mental Status Examination in your practice?

Registered Member ·
Do you use the Mental Status Examination (MSE) in your practice? If so, you'll want to head to our newly released evidence-informed practice web section on the MSE . There, you will find refreshers on what the MSE entails, the latest research on its use and how to apply it to your work with people with gambling problems. You can also find our other evidence-informed practice web sections at https://learn.problemgambling.ca/eip . We also recently offered a webinar on Concurrent Disorders and...
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Young people think they spend too much time on their cellphones

Registered Member ·
Pew research released an interesting study about screen time that finds that roughly half of U.S. teens say they spend too much time on their cellphones and about the same proportion say they have tried to cut down. Similarly, 57% had tried to cut down on social media and 58% tried to cut down on video gaming. The report also includes information about parents own use of technology and how they feel about screen time for their children. This is timely given the recent announcement from Apple...
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Cell Phones in Classrooms

Registered Member ·
Well, it's back to school time so it got me thinking about the ongoing challenge educators have with how to deal with cell phone use in classrooms. Maclean's magazine featured an article, "Should schools welcome cell phones in class?" by Michelle McQuigge. She wrote that research indicates that incorporating cell phones into class with guidelines and teaching students when and how to use the technology appropriately is more effective than banning the cell phones from class altogether. What...
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Students advocate for more mental health support

Registered Member ·
As post secondary students are gearing up to return to school next Tuesday, this article highlights some ways that different post secondary institutions are dealing with their students mental health concerns. The article states that a recent study found that "in 2016, about 44,000 Canadian students across 41 post-secondary schools responded to a survey that found about a fifth were dealing with immense anxiety, depression, and other mental-health illnesses, according to the National College...
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Gambling, Gaming, and Technology Use Knowledge Exchange

Registered Member ·
I was recently asked a key question I'd not yet been asked at any of my Talks. I didn't have an exact answer but felt it was important to know and to be prepared if this were to come up again. I had to ask my son, a recovering gaming addict, this poignant question. And after hearing his reply, I was inspired to write the following blog. This topic relates to the expression "It's not a problem until it's a problem." And as Robert Downey Jr once said, "Its easy to stop an addiction, its making...
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Screen time and ADHD

Registered Member ·
ADHD is a risk factor for developing problem technology use. There has also been some discussion in the popular media about whether screen time causes ADHD. Leonard Sax, a psychologist and author (Boys Adrift) who spoke at our forum in 2017 was featured in an article in Psychology Today titled, "Does Too Much Screen Time Really Cause ADHD?". In the article, he refers to a study, the first of its kind on the topic. Take a look at the article and see what you think.
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Webinar: Mental Health and Well-Being Among Ontario Students

Registered Member ·
The Centre for Addiction and Mental Health’s Ontario Student Drug Use and Health Survey (OSDUHS) recently released it's 2017 survey results. The report describes physical health indicators, mental health indicators, bullying, gambling and related problems, video gaming and related problems, and other risk behaviours among Ontario students in 2017 and changes since 1991, where available. A few survey highlights on gambling, gaming and technology use: About 7% of secondary school students...
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Teens in urban regions are more likely to experience problem video gaming

Registered Member ·
Check out this post on the main EENet Connect site: https://www.eenetconnect.ca/topic/teens-in-urban-regions-are-more-likely-to-experience-problem-video-gaming?reply=366389314722069684#366389314722069684
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RCMP Youth Trends Report Fall 2018

Registered Member ·
This was forwarded to me, via email, and i am passing it along. There is a lot of great information to help us understand our youth and technology better.
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WEBINAR! Stages of Change and Problem Gambling

Registered Member ·
Gambling, Gaming and Technology Use This one hour webinar will review the Stages of Change model and how it can be applied to working with people with problem gambling. Learning Objectives Describe the Stages of Change model Identify problem gambling examples of behaviours for each stage in the model Identify at least one clinical objective and intervention for each stage of change Registration is FREE ! To register for this webinar or to learn more, please visit ...
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Ontario Place to be the new location for a casino?

Registered Member ·
Just in case you missed them, here are two recent articles published in the Globe and Mail on discussions to build a new casino at the Ontario Place location. Gambling industry eyes Toronto waterfront’s Ontario Place - https://www.theglobeandmail.com/canada/toronto/article-gambling-industry-eyes-downtown-waterfront/ Ontario Finance Minister open to idea of a casino on Toronto’s waterfront - ...
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Teens and Social Media, suprising results?

Registered Member ·
Common Sense Media did a survey about teens and social media. The results indicated that teens felt social media made them feel better about themselves. Interestingly, they also noted that for youth who were already having a difficulty time, social media made them feel worse. Check out the infographic for information about teens and distracted driving and other aspects of their social media use.
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Screen time, social media and tech use among Ontario high school students: Webinar this Thursday!

Registered Member ·
Why are 20% of Ontario high school students spending 5 hours or more everyday on electronic devices in their spare time? To hear more about screen time, social media use and other findings from the 2017 Ontario Student Drug Use and Health Survey (OSDUHS) register for this webinar this Thursday September 27 th from 1-2:30pm (EDT). Target audience: Public health, teachers, policy-makers , mental health leads, counsellors, and service providers. REGISTER HERE: https://OSDUHS-2017.eventbrite.com
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Resource for parents

Registered Member ·
Right-by-You-A-Guide-for-Parents-Caregivers This is a resource that I found on the website jack.org. It's a site that promotes mental health awareness in youth: Jack.org is Canada's only charity training and empowering young leaders to revolutionize mental health in every province and territory. We do this through three globally-recognized programs: talks chapters and summits They have resources for teachers and parents, as well as youth. It was started by some parents after their son died...
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How to Improve Screening for Problem Gambling - Recruiting for Concept Mapping Study

Registered Member ·
Are you a health care or service provider? If so, please share your thoughts with St. Michael’s Hospital and U of T researchers on ways to improve screening for problem gambling. We are looking for a wide range of health care and service providers. You can participate in-person at group brainstorming sessions held at the University of Toronto, or online on your own time. Those who take part will be eligible to win a food basket and/ or an iPad. Please contact our research team at...
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Fortnite, Minecraft chat part of an online sting

Registered Member ·
Fortnite, Minecraft used as a means to lure youth New Jersey police conducted a sting of adults talking to youth gamers and arrested 24 men. The men were arreseted after contacting what they thought were 14 and 15 year old youths, chatting with them and then arranging to meet them in real life for sex. To me, this really speaks to the need for education and awareness on the part of both the youth gaming, as well as the parents. Some much younger kids than 14 also play these games, especially...
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Gambling, Gaming, and Technology Use Knowledge Exchange

Registered Member ·
This link just came across my emails this morning. It is a Family Media Plan and Media Time Calculator. This helps families set personalized goals and rules around tech time. https://www.healthychildren.org/English/media/Pages/default.aspx
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Older Adults & Problem Gambling: Journal of Gambling Issues - Special Issue 39

Registered Member ·
There is a distinct scarcity of research on problem gambling in the older population (+ 55 years of age) despite a steady increase in prevalence rates (see Matheson et al., JGI , 39 , 43-61). In this special issue of the Journal of Gambling Issues ( JGI ), released in September 2018, a work group funded by the Ontario Ministry of Health and Long-Term Care and Gambling Research Exchange Ontario, summarize recent work in this field and identify paths for future study. Contributions include...
 
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