Skip to main content

EENet ConnectSubgroupsGambling, Gaming & Technology Use Community of Interest

Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

https://www.youtube.com/watch?v=wngVZR8ISBU

In this video by Cam from Game Quitters (a self-help group for people with video game addiction and their family that also has treatment services for a fee) outlines a common concern within the gaming community. The idea that gaming is the only thing the person can do well, and that cutting back or quitting games will take away the only way they can feel accomplished. Not only is this a fear that many clients for problem gaming can relate to, but the video also outlines ways to challenge those thoughts and can be translated into multiple different treatment forms (CBT, Solution, Strength-based). Additionally, by assigning this video as homework for your client, it could also lead to the client having more time to reflect in a progressive way (as that is the format of the video) and can hopefully lead to an engaged session afterwards as you look at any brainstorming that client had done after watching the video based on the tools that it outlines.

Original Post

Replies sorted oldest to newest

Add Reply

Post
CAMH Logo

This website has been funded by a grant from the Government of Ontario.
The views expressed do not necessarily reflect those of the Government of Ontario.
×
×
×
×
Link copied to your clipboard.
×