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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

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This article makes me sad. Cyber bullying on media platforms amongst young people have increase with covid.



-Relates to Problem Use as one may excessively use social media to be a bully or one may constantly check in fear of being bullied.

- Feelings of anger, may be relevant working with someone displaying anger or aggression, getting to why if they have not disclosed the bullying

- How they feel about themselves, may lead to low self esteem, depression anxiety, suicide

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