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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

This article makes a good connection between social learning theory and how video games can impact young peoples behavior. The article points out that through observational learning, youth may copy the behaviors of same sex model characters they see in video games.

The article also references a study done by the Research Institute of Moral Education that suggested that youth (12-19) who came from poor family environments and played violent video games showed increased aggression as a result of the video games, their family environments and their own beliefs about aggression. This can become clinically relevant when working with many clients in the field who display aggressive behavior while also having issues with problem gaming.

The article also included information about the positive affects that gaming can have on youth. An example the article gave was how strategy games can support young peoples intellectual development by increasing problem solving and intuition skills. This can be clinically relevant when working with youth that can benefit from increasing these skills.

Original Post

I have always been a fan of using social learning theory when working with my substance use clients, and I can totally see this with how my kids act. We went out as a Mario Cart family for Halloween last year - my son was Mario, daughter was princess peach, I was Luigi and my husband was the actual car.

My 4 year old had never heard of mario - she just wanted to be the princess. After actually playing Mario Cart and some other Mario game we have, I have noticed that when she "plays princess" she now acts less like Elsa and Anna from Frozen, and now tries to win.

Thanks for sharing

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