-The favorite type of gaming on smartphones was playing casual games rather than MMORPGs, which are considered more addictive games on PCs and consoles. These results are in line with other research iindicating social games, puzzle games, action, and strategy games are the most commonly played mobile games.
-Downloading, using Facebook, and being stressed contributed to problematic smartphone use.
-The psychosocial impact of mobile games may be different in comparison with non-mobile games, as are the behaviors engaged in and the online apps used across platforms, and the contexts of use (e.g., smartphones are frequently used when commuting).