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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

https://informedfutures.org/wp...tive-development.pdf



  1. The article speaks to the effects of ‘screen time’ on the emotional, social and cognitive development of children and youth, including gaming, social media, and educational type virtual activities – both positive and negative.
  2. It mentions some emerging evidence on structural changes within the brain associated with increased use and how it relates to non-educational screen time.
  3. It mentions a factor around ‘stimulation overload’ affecting ability to focus on the ‘less stimulating, less exciting’ events of one’s physical real world  - which led my mind to the cognitive psychology around the creation of gaming platforms designed to entice players to keep playing.

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