https://informedfutures.org/wp...tive-development.pdf;
- The article speaks to the effects of ‘screen time’ on the emotional, social and cognitive development of children and youth, including gaming, social media, and educational type virtual activities – both positive and negative.
- It mentions some emerging evidence on structural changes within the brain associated with increased use and how it relates to non-educational screen time.
- It mentions a factor around ‘stimulation overload’ affecting ability to focus on the ‘less stimulating, less exciting’ events of one’s physical real world - which led my mind to the cognitive psychology around the creation of gaming platforms designed to entice players to keep playing.