- In 2021 China imposed restrictions on video game play for under 18’s, 1 hour of play Fri, Sat, and Sun between 8pm and 9pm. An intervention China said was required to “pull the plug on a growing addiction”, gaming once described as “spiritual opium”. Has this been helpful, should other countries adopt this strategy?
- In China gaming companies are required to have Real-name verification systems in place, as well as face recognition systems when suspicious game play outside of the 1 hr is suspected (under 18’s using guardian logins to access more game time). Should other countries have stricter safety measures such as this?
- China has increased frequency and intensity of inspections for online gaming companies to help ensure time limits and anti-addiction systems are in place