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EENet ConnectSubgroupsGambling, Gaming & Technology Use Community of Interest

Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Tagged With "Survey"

Discussion Topic

Gambling and Cannabis Use in Youth and Young Adults Survey

Registered Member ·
Hello, we are a group of researchers, educators, and trainees at the Centre for Addiction and Mental Health (CAMH) and the Responsible Gambling Council (RGC). We are working towards creating new content for current educational programs provided to Ontario high schools, colleges and universities about gambling and cannabis use in youth and young adults. Please note this is not a research project. We have created a survey to assist us in how best to incorporate the most current research...
Discussion Topic

Short Survey for our Community of Interest

Registered Member ·
Hello all, Please take a moment to help us plan for the future by answering this short survey about your experience participating in our EENet Connect "Gambling, Gaming & Technology Use" Community of Interest. The information from this survey will help us to: understand the extent to which EENet Connect communities increase participant knowledge and create connections among stakeholders improve online communities already on EENet Connect inform the development of future EENet Connect...
Discussion Topic

Gambling, Gaming and Technology Use Community of Interest Survey

Registered Member ·
We invite you to complete a short survey about our Gambling, Gaming & Technology Use Community of Interest, which you can access here: https://www.surveymonkey.com/r/GGTU-CoI . The purpose of this survey is to understand the extent to which our community of interest has increased your knowledge about gambling, gaming and technology use as well as your connections with other stakeholders. It will also help to inform the development of future online communities through EENet Connect. This...
Discussion Topic

Gambling, Gaming and Technology Use Training Needs Assessment

Registered Member ·
The Gambling, Gaming and Technology Use (GGTU) team at CAMH has been delivering quality professional development and support to service providers for over 20 years. To help us continue to deliver high-quality products and support, we would like to better understand the populations we are serving and their training needs. By filling in this needs assessment survey, you will help us develop better training deliveries to you and service providers like you. This survey should take approximately...
Discussion Topic

Covid-19 impact on clinicians study

Registered Member ·
We are still conducting this survey. If you have not completed it and work with people with gambling problems please complete the following survey. Dr. Nigel Turner at CAMH is conducting a short survey aimed towards clinicians who help people with gambling problems. The purpose of the research is to better understand: how your clients have been impacted by the COVID-19 pandemic, and how you have adapted your services in response to the pandemic. In addition, you will be asked questions about...
Discussion Topic

A $25 Opportunity for Youth Gamers

Registered Member ·
The YMCA-Youth Gambling Awareness Program (YGAP) is looking for Canadian youth 18-26 years old to take part in a focus group on gaming and gambling. The purpose of the focus group is to examine the types of gaming and gambling activities that youth engage in and their experiences with loot boxes/loot crates/player packs, esports, gambling activities etc. Youth will be also presented with questions for an upcoming survey on youth gambling and gaming, and asked for feedback, ideas, and...
Reply

Re: A $25 Opportunity for Youth Gamers

Registered Member ·
Hi @Registered Member I think the link might be broken? I tried and it says survey closed. If you can share the link I'll pass on to my network
Reply

Re: A $25 Opportunity for Youth Gamers

Registered Member ·
Hi @Registered Member, sorry for the delayed reply. I've heard back from the team running the survey and they've closed it because they've filled both sessions. That being said, we're running a similar opportunity in early October and will be posting information about it this week. So if you like I can let you know when this opportunity goes live
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Re: A $25 Opportunity for Youth Gamers

Registered Member ·
No worries! It's great to hear all the spots were filled!
Discussion Topic

GREO online consultation survey

Registered Member ·
Share your insights by contributing to a new online consultation survey about gambling participation and problem gambling prevalence . The Gambling Commission in Great Britain has appointed NatCen Social Research and a research team from the University of Glasgow to pilot a new approach for measuring gambling participation and prevalence of problem gambling. The aim is to develop a single high-quality population survey for the whole of Great Britain. As part of the pilot project, an online...
Discussion Topic

GGTU Training Needs Assessment

Registered Member ·
The Gambling, Gaming and Technology Use (GGTU) program at the Centre for Addiction and Mental Health creates training products and resources for clinicians working in the area of addictions and mental health. We would love to hear from you about how we can serve your training needs better. Your participation in this survey helps us continue to deliver high-quality products and support. This survey should take approximately 5 minutes and will remain open until Thursday March 24 th at 5 p.m.
Discussion Topic

EENet Connect wants to hear from you!

Registered Member ·
It is that time of year again and we would like to hear from you! What do you like about EENet Connect? What do you want improved? By providing us with your feedback, you can help us make the platform more useful and easier to use. The deadline for completing the survey is April 1st, so we hope to hear from you soon! The link to the survey is: https://www.surveymonkey.com/r/EENet_Connect
Discussion Topic

Therapist Survey on covid impact training needs

Registered Member ·
Research and knowledge exchange opportunity Dear EENET members: We are still conducting our survey of the impact of Covid on treatment services and service providors. Please click on the link below to participate in this anonymous survey. I've also attached a summary of the results from the first round of this survey as feedback to the EENet community. Original post. Dr. Nigel Turner at CAMH is conducting a short survey aimed towards at clinicians who help people with addictions and mental...
Discussion Topic

Gaming & Gambling Survey: Receive $15 Amazon Gift Card!

Registered Member ·
The YMCA-YGAP is seeking 600 youth ages 16-24 years old for a survey on gaming and gambling. Participation in the survey takes approximately 10 minutes and participants will receive a $15 Amazon.ca e-gift certificate for their time. The data from this survey will contribute to our understanding of gaming and gambling amongst youth and will help improve future educational and prevention initiatives. We hope you might consider sharing the below recruitment flyer with any youth who you think...
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Re: Gaming & Gambling Survey: Receive $15 Amazon Gift Card!

Registered Member ·
I can't get the attachment to open to be able to print/share with colleagues.
Reply

Re: Gaming & Gambling Survey: Receive $15 Amazon Gift Card!

Registered Member ·
Re: Gaming & Gambling Survey: Receive $15 Amazon Gift Card!
Discussion Topic

What are your training needs related to Gambling, Gaming and Technology use?

Registered Member ·
The Gambling, Gaming, and Technology Use (GGTU) team creates training products and resources for clinicians working in the area of addictions and mental health. We would love to hear from you through our survey about how we can better serve your training needs. Your participation in our survey allows us to continue to deliver high-quality knowledge mobilization, learning enrichment resources, and programs. The survey should take approximately 10-15 minutes. All survey participants will be...
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