Tagged With "Metis nation of Ontario"
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Commentary - Chinese Video Gaming Policy
The article discusses 1) alleged ineffectiveness, 2) alleged Draconian-ness, and 3) emerging evidence of identifiable benefits. Read on if interested in these aspects of the policy! See article attached.
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Re: Commentary - Chinese Video Gaming Policy
The article discusses 1) alleged ineffectiveness, 2) alleged Draconian-ness, and 3) emerging evidence of identifiable benefits. Read if interested in these aspects of the policy. Reference: Xiao, L.Y. (2022). Reserve your judgement on "Draconian" Chinese video gaming restrictions on children. Commentary on: Draconian policy measures are unlikely to prevent disordered gaming (Colder Carras et al., 2021). Accessed June 3, 2022 at https://www.researchgate.net/p...er_Carras_et_al_2021 (pasted ...
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Problem Technology Use
https://www.researchgate.net/p...c04171a0bc6/download ; The article discusses problem technology use and it’s association with academic performance outcomes and school connectedness amongst a sample of Adolescents in Ontario Canada. That there are demographic variables that mitigate or heighten the likelihood of the detrimental effects of Problem Technology use The article speaks to the impacts on social relationships, health – physical and mental and activities of daily living.
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Upcoming youth gambling and gaming workshop (GGTU and MNO - Nov 23, 2022)
On behalf of GGTU, I will be hosting a webinar on youth gambling and gaming with the Metis Nation of Ontario. This is a free event that anyone can attend and a recording will be available on MNO's website after the event. Looking forward to seeing some of you there! Link to register: https://www.metisnation.org/news/teens-and-tech-workshops/
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Re: Special Report: Be Prepared to Address Technological Addictions in Psychiatric Practice PETROS LEVOUNIS, M.D., M.A.
Hi Nadia, I really enjoyed reading your post. What you posted is so relevant to my current work. I am a problem gambling and behaviour change counselor for the agency I work at in Southwestern Ontario. Right now there are not alot of folks with problematic internet usage that I am seeing at this time, but the literal handful I am working with have extensive underlying mental health concerns that they are not actively managing. For the clients I am working with that do fall into this...
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Problem technology use, academic performance, and school connectedness among adolescents
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8871851/ 1. This article discuss about the problem technology use and the related effects on academic performance and student life. This article was prepared based on data collected from students. 2. The article clearly picturizes that females are more affected by excessive technology use and the resulted academic complications than male. The study also points to the fact that the connection between problem technology use and academic performance...
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Dispelling Myths Around Youth Gambling
When it comes to gambling, there are many misconceptions — and perhaps the biggest one is that youth don’t (or can’t) gamble. That’s because we often associate gambling with playing poker or blackjack in a casino. But gambling takes many different forms. In fact, 68 per cent of Ontario youth said they participated in a gambling activity in the past 12 months, according to YMCA’s Youth Gambling Awareness Program (YGAP) Youth for Youth Digital Media Awareness Campaign in 2020. YGAP defines...
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Gambling- speaker
Hi, Looking for suggestions for an expert/ speaker on gambling with a focus on the political landscape and policy-making in Ontario and internationally. Thanks!
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PTU academic performance and school connectedness among adolescents
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8871851/ Background: Little is known about the association between problem technology use in adolescents and school-related outcomes. The purpose of this study was to determine the prevalence of problem technology use and examine its association with academic performance and school connectedness in a sample of students across Ontario, Canada. Methods: Self-reported data from a sample of 4837 students in grades 9 to 12 (mean age: 15.9 years; 49.5%...
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IPTU Fall 2023: Online gaming operator fined $150K for failing to protect player from massive losses: AGCO
https://toronto.citynews.ca/2023/11/09/online-gaming-operator-fined-150k-for-failing-to-protect-player-from-massive-losses-agco - A registered Internet gaming operator has 150K in fines levied against them by AGCO (Alcohol & Gaming Commission of Ontario) for allowing/incentivizing a vulnerable player who had flagged as high risk on multiple occasions. - The company had even enticed player who withdrew consent with bonuses and credits, tickets to sporting events. -- There are many tools...
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Re: Digital media: Promoting healthy screen use in school-aged children and adolescents
generally speaking the benefits outweigh the risks in matters of technology. Yet i am concerned it dehumanizes us ,in particular the young , formative brains of children and adolescents. They live in a virtual world , which is disconnected from the real one. The technology can be cold and impersonal. I am going to a northern Ontario hospital for locums. There they had a nice program for local artists , be they patients , visitors , doctors , nurses etc. On a big wall , they were exposing...
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Re: Smartphones, Social Media Use and and Youth Mental Health - Article
This is a great article. I would be interested in seeing if the results have changed even more (drastically) since the Pandemic in Ontario. So measuring use from 2020-2023.
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W5: What happens when video game addiction gets out of control?
W5: What happens when video game addiction gets out of control? (youtube.com) Problem gaming is a lot like drug addiction, with highs and lows. Gaming can go from fun to an escape over time. Affects sleep, school, work, social engagement, and mental health. 13% of Ontario teens experience some form of problem gaming.