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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Tagged With "Gaming Meets Gambling"

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Re: CAMH Monitor e-Report 2017 - Gambling, Gaming & Technology Use Rates in Ontario Adults

Registered Member ·
Thanks for sharing! Some encouraging info in the executive summary, too, such as substantial declines in cigarette smoking and texting while driving.
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Re: ESports: 16-year-old Fortnite video game world champ wins $3M

Registered Member ·
Interesting piece of information. I never took this computer games seriously. The tournaments are making them even more exciting for kids and teenagers, making our job harder to keep them away from electronics. Honestly, I am going to take a closer look at the game 😉
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Re: ESports: 16-year-old Fortnite video game world champ wins $3M

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Fortnite was cited as a reason for more than 200 divorces almost a year ago. https://nypost.com/2018/09/14/...estroying-marriages/ Don't look too closely at the game....
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Re: CTV interview Should addiction to video games be considered a disease?

Registered Member ·
Great interview, Lisa! Lots of important information. Here's a brief article that highlights some of the negative consequences from the perspective of people with lived experience. This article also highlights the website/resource "Game Quitters". https://www.thestar.com/edmont...-need-more-help.html
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Re: CTV interview Should addiction to video games be considered a disease?

Registered Member ·
Here's another interesting article (academic article) looking at Internet Gaming Disorder. This systematic review focuses on definitions, symptoms, prevalence, and aetiology. https://onlinelibrary.wiley.co...f/10.1111/dmcn.13754
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Re: CTV interview Should addiction to video games be considered a disease?

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This is an article that features the concerns some scholars have about gaming being included in the ICD-11: "Scholars' open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal"
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Re: CBC News Article: Tech companies encourage us to be smart about phones

Registered Member ·
Thanks for sharing this article, Tiffany. I think tracking and monitoring usage is a good first step to increasing self awareness around the possibility of over-usage and can allow people to start questioning whether their level of use is causing problems at all. There are also other apps (e.g., Rescue Time, Cold Turkey, Self Control, etc.) that help capture this info and/or allow users to block certain websites to help minimize use.
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Re: Blog on WHO's decision to include gaming disorder in the ICD-11

Registered Member ·
Thanks Sarah, that is a great question! In my experience working with people who have an addictive disorder, I have yet to meet a client who did not have any underlying issues (regardless of the problematic substance/behaviour). This includes sub-clinical issues and/or diagnosable conditions. Even in cases where there were no severe underlying conditions, the addiction and it's subsequent consequences required attention and repair. Frequently, once someone develops a habitual behaviour, they...
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Re: Research on Parent-Child "Technoference"

Registered Member ·
Thanks Tiffany - I think the bi-directional nature of the relationship between parent technology use and child behavioural problems is an important consideration. Parents with children with behavioural problems would likely benefit from understanding, support and opportunities to learn positive coping skills for their own high stress levels.
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Re: Research on Parent-Child "Technoference"

Registered Member ·
Hi Tiffany, this is fascinating. Thank for posting! Can you elaborate briefly on what they meant by devices "that interrupt activities with their child on a daily basis." How can a device 'interrupt' an activity, particularly an interpersonal activity? Even a quick example would be great. Thanks!
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Re: Research on Parent-Child "Technoference"

Registered Member ·
Thanks for your question, Sylvia. According to the authors, the term technoference was coined by McDaniel and Coyne (2016) and refers to interruptions in interpersonal interactions or time spent together due to technology. This can include sending texts or emails, checking your phone or social media, and even picking up a phone call or answering a text during a conversation with your child (although this is not limited just to the parent-child relationship but to other relationships in your...
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Re: Research on Parent-Child "Technoference"

Registered Member ·
This is such important information for parents to understand in terms of interpersonal development with their young children. Although much of my Video Gaming Disorder Talk covers gaming teens and young adults, its important for parents to realize how their own behaviour with texting, emails and social media may be a contributing factor in the outbursts and tantrums they are seeing when removing gaming devices or reducing the hours their child spends gaming. Here's a good video clip with...
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Gambling, Gaming and Technology Use Training Needs Assessment

Registered Member ·
The Gambling, Gaming and Technology Use (GGTU) team at CAMH has been delivering quality professional development and support to service providers for over 20 years. To help us continue to deliver high-quality products and support, we would like to better understand the populations we are serving and their training needs. By filling in this needs assessment survey, you will help us develop better training deliveries to you and service providers like you. This survey should take approximately...
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Re: Research/Stats on Professional Gamblers and their income

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I am not aware of any research that answers your question however, due to the nature of gambling, I think that income generated would fluctuate greatly. The house advantage that is built into most games makes it extremely difficult to make money over time. Research has found that professional gamblers are more likely than amateur gamblers to meet the criteria for problem gambling which is not surprising given house advantage.
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Re: Research/Stats on Professional Gamblers and their income

Registered Member ·
Hi Shannon, This article we published in 2013 is dated but has information income from a small US sample of professional gamblers. I hope it helps. It's a starting point. Jeremiah
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Podcast recommendation: Digital wellness, tech use and video game addiction

Registered Member ·
Hi folks, I'm hoping to share interesting resources each week on the topic of problem tech use and digital wellness. This week, one of my favourite podcasts tackled this topic along with problem gaming. It's about a 45-50m listen, perfect for a socially distanced walk or to help you get through the weekly chores: https://open.spotify.com/show/3YJVMZhsHlrQq3PKf6p7mo Description: Nadja Streiter, LMSW is a psychotherapist and parent coach, as well as Director of Programs at Game Quitters. She...
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Assessing gaming disorder: Expert opinions

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Gaming disorder can be difficult to assess, as there are concerns about over pathologizing normal or potentially healthy behaviours. A new study surveyed 29 international experts until consensus was reached about useful criteria for assessing gaming disorder. This study helps clinicians with creating their own assessments to ensure they're looking at the most relevant features in their assessment to target as well as ensure they're not problematizing less relevant features. An interesting...
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Webinar: The Game Of Life

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Mindfulness and problem gambling treatment.

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A few years ago, problem gambling clinicians in Ontario began introducing mindfulness groups to clients as they felt that they could benefit from cultivating greater awareness of their thoughts and emotions while detaching from and not giving in to them. This practise is particularly relevant to people with gambling problems who tend to hold incorrect or erroneous beliefs about the nature of random chance (Toneatto et al., 1997; Turner, 2006) and engage in automatic thinking before, during...
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Re: Getting started on our online community

Registered Member ·
Hi Everyone! My name is Ember Schincariol and I am a Social Worker with the Gambling & Behavioural Addictions program at Sister Margaret Smith Centre in Thunder Bay. I recently returned to work after my maternity leave. My colleagues informed me about this online community so I immediately joined. Looking forward to continuing to read posts and receive notifications about webinars!
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Re: Getting started on our online community

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Hi, my name is Andrew Karagianis. I'm a Social Service Worker/Gambling Addiction Case Worker at Good Shepherd Ministries in Toronto. I'm part of a 3-year Gambling Addiction Pilot Project, which is addressing problem gambling among adults who are homeless or at risk of homelessness. I first heard of this community of interest at a CAMH training course last week, and thought it would be a good idea to join, and see what I can learn from other people!
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Re: Getting started on our online community

Registered Member ·
Hi Andrew, I am a public health nurse working on the gambling file in Ottawa. Do you know if any organizations supporting homeless individuals in Ottawa are aware of higher rate of gambling harm with homeless individuals? They are certainly a group I want to reach out to but thought I would see if you had any links to Ottawa.
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Re: Getting started on our online community

Registered Member ·
Hi Susan, I personally don't have any links to Ottawa, although I've noticed that there is another member of this Community of Interest who is involved in Good Shepherd's project, who might have an answer. I'm not sure about the etiquette (or technical ability) of tagging other people into conversations on this website yet, but I'll e-mail the person and get back to you (or, message me next week if I haven't gotten back to you yet).
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Re: Getting started on our online community

Registered Member ·
Thank you. You can email me at susan.phypers@Ottawa.ca . Cheers!
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Re: Getting started on our online community

Registered Member ·
Hi, My name is Flora Matheson. I am a scientist at the Centre for Urban Health Solutions at St. Michael’s Hospital and work in the area of gambling, poverty and homelessness. I have been working with Good Shepherd since 2014 on this issue. We’ve been finding that there is a lack of awareness in general among this population. We have been developing guides and information to create awareness. We also have a training module on poverty, gambling and homelessness that we are happy to deliver.
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Re: Getting started on our online community

Registered Member ·
Hi everyone! My name is Tanya Abate, and I am a Research Coordinator / Knowledge Broker with the Gambling, Gaming and Technology Use team at CAMH. I am looking forward to reading more responses, and getting to know our CoI memebers!
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Re: Getting started on our online community

Registered Member ·
Hi Andrew, In terms of the EENet Connect etiquette, that can be found here on the website: https://www.eenetconnect.ca/pages/community-guidelines With respect to functionality, there are multiple ways to reach out to an individual member of EENet Connect: Tag them in a post or comment - just use the @ symbol and enter their display name. Reply or comment on something they have posted - this will trigger a notification to them. Send a private message - You can do this by clicking on their...
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Re: Getting started on our online community

Registered Member ·
Thank you for introducing yourselves @Registered Member, @Registered Member, @Registered Member, @Registered Member and @Registered Member! Welcome and thanks for starting off the conversations both about relevant resources and the functionalities of EENet Connect! Now, who's next? Feel free to introduce yourself
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Re: Getting started on our online community

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Hi! I'm Melanie Payne. I work in Belleville Ontario as a Services Coordinator at the PlaySmart Centre (Responsible Gambling Council). I look forward to the information I will gather from the members of this CoI!
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Getting started on our online community

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For those of you who have just joined our online community, welcome! I wanted to first share some EENet Connect Tips just in case you are not familiar with the platform (or need a refresher) and then get to know a little bit more about each of you!! EENet Connect Tips To start a conversation, click the green "Post" button and select "Topic." On the new page that appears, fill in the subject and body of your discussion topic and hit "Publish" You can respond to someone else's topic by...
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Re: What are your professional goals for 2019?

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I would love to learn more about seniors and gambling. Since a large portion of casino organized tours cater to the senior population, i'd like to learn more about susceptibility to gambling disorders in seniors.
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Re: What are your professional goals for 2019?

Registered Member ·
I would like to know more about the status of loot-box games and how they might be regulated in the future. Additionally, I would love to come across research on cross-over patterns of addiction between substances, behaviours (eating disorders, fitness) and gambling. How at risk is the problem gambler to developing another addiction during gambling sobriety?
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What are your professional goals for 2019?

Registered Member ·
Since 2018 is coming to a close in less than two weeks, let's discuss our 2019 professional goals. What gambling-, gaming- or technology use- related topics do you hope to learn more about in the new year? Personally, I would be interested in learning more about adolescent problem gambling. There is lack of research in this area, and high percentages of youth experiencing gambling problems, so I think this is an important area for more research and education. I would also be interested in...
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CTV W5 Segment on Video Gaming Addiction

Registered Member ·
For those who may have missed it, here's the CTV W5 documentary on Video Gaming Addiction which features my son's journey. https://www.ctvnews.ca/w5/six-ways-to-tell-if-your-child-is-addicted-to-video-games-1.5320645?fbclid=IwAR0lM3p3pYf9i_xksLohdkfAaO6fC0tJ3Z_Dsm0gd_O7KaDdkydmRiiDBVI
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Mindfulness-based relapse prevention for problem gambling manual

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In Ontario, treatment for people with gambling problems was first implemented in 1995, in response to the opening of the province’s first commercial casino in Windsor. With extensive clinical experience and excellent research since then, knowledge about what constitutes effective treatment has been growing, but no one approach suits everyone. Treatment services have instead tended to adopt an eclectic and holistic approach, incorporating a biopsychosocial-spiritual model that draws on...
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Re: CTV W5 Segment on Video Gaming Addiction

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Thanks for posting the link Elaine! This is on my to-watch list and we have a monthly team movie club where we watch documentaries about gambling, gaming and tech use so we'll all be able to watch as a team too!
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Re: CTV W5 Segment on Video Gaming Addiction

Registered Member ·
Oh we'd love that! If you'd like you can email my CAMH email so I have you contact details and we can let you know as soon as we have a date set, it would probably be some time in late April/early May marie-claire.conlin@camh.ca
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Re: CTV W5 Segment on Video Gaming Addiction

Registered Member ·
I am delighted that you will be using the documentary clip for your team movie club. If I can, I am happy to join and fill in the blanks with my son's story for those who have any questions.
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Webinar Recording (+ answers to your questions) - Teens and Smartphones

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Thank you to all of you who came to this weeks' webinar: Teens and Smartphones: Exploring young peoples’ views of smartphone etiquette, ‘addiction’ and healthy tech use habits. You can watch a recording and download the slides here by toggling to the 'Archive' tab on this page (the recording begins around the five-minute mark). I answered several of your questions during the session but wasn't able to answer all questions so have tried to do so below. Thanks again to everyone who came, it...
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Gambling, meme stocks and social media - A convergence?

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Recently there's been some interesting news around "meme stocks" like GameStop and others, which to some extent could be considered closer to gambling rather than investing. This article has a decent breakdown of the subject, although it's probably a bigger topic than a single article can cover. What's interesting is that this type of story is around a Gaming company and is fueled by social media (reddit, and in particular /r/wallstreetbets - which by its name, doesn't hide the...
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Webinar: Apps, Traps and Roadmaps - The Latest in the Convergence and Strategies in Addressing Gaming & Gambling

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This is a great webinar series I've been attending this month. The next session (tomorrow at 1pm) is super timely and I'm sure will be of interest to many of you. Details below: Maine Council for Problem Gambling / AdCare March 19, 2021 (1:00 - 2:30 PM EST) Apps, Traps and Roadmaps: The Latest in the Convergence and Strategies in Addressing Gaming & Gambling Presenter: Julie Hynes We have seen the convergence of video gaming and gambling for some time now, notably with things like loot...
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Re: Gambling, meme stocks and social media - A convergence?

Registered Member ·
Interesting article Mahfuz, thanks for sharing. I too have been following the meme stock phenomenon this past year.
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Serious games, mental health apps, and gambling disorder

Registered Member ·
The title of a recently published article, A Serious Game to Improve Emotion Regulation in Treatment-Seeking Individuals With Gambling Disorder: A Usability Study , peaked my interest for a few reasons. First, being part of a group of folks who design and create learning opportunities for mental health and addictions clinicians, we have talked about integrating "serious games" (broadly defined as games with educational or informational aims, vs. purely entertainment) into our course design.
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New gaming / gambling resource for parents & caregivers

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The Young Gamers and Gamblers Education Trust (YGAM) just launched a new online resource - the Parent Hub - that provides parents/caregivers with information and guidance to help support young people to engage with and enjoy the world of video games while being safe online. Although designed for parents/caregivers, this is also a great resource for teachers, youth workers, mental health clinicians, and anyone who works with young people and their families. (Note: YGAM is a UK-based...
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