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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Tagged With "Introduction to Problem Gambling"

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Re: ADHD study links teens' symptoms with digital media use

Registered Member ·
Hi Elaine; I have a 21 year old son with ADHD since he was young, and am interested in how you did full detox on gaming, if you would be able to share this ? I am fully prepared to believe the gaming may have made the ADHD worse, so do you think the lack of symptoms could be directly related now ? My son is thinking he does not have a problem, how did you diagnose and treat your son ? Thank you.
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Re: Man admitted to clinic in India for "Netflix Addiction"

Registered Member ·
You bring up a lot of great points, Beth. Thanks for sharing! I wonder...you ask if Netflix is the problem or the symptom, but couldn't we say that about all addictions, substance-related or behavioural? Is it fair to view them as such? Looking forward to hearing from our clinicians in this CoI on their thoughts!
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Re: Lots of video gaming online: problem ?

Registered Member ·
Hi Suzie, Thanks for joining our community and posting your question. ConnexOntario is a great resource for information about referrals for mental health and addiction services that you and/or your son can access. You can reach them through online chat or email at https://www.connexontario.ca/ or by phone at 1-866-531-2600. If you reside outside of Ontario, they also provide a list of services in Canada and internationally: http://www.connexontario.ca/Home/Links . Since you mentioned that...
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Re: Just Released! Journal of Gambling Issues - Special Issue (38)

Registered Member ·
Thx for the link to JGI's latest issue! The first journal title caught my eye right away - What Characterizes Excessive Online Trading? I particularly liked how they explored the mutual similarities between gambling behaviours and trading behaviours. In my opinion, I think the sample size was much to low to really encapsulate the scope of trading. For example, I think stricter measures on participants may have helped to pull apart problem trading versus regular trading - novel traders,...
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Re: Gaming and gambling

Registered Member ·
Thanks for sharing this interesting article, Steve! This study showed that as problem gambling severity increased (in adults), so did in-game spending on loot boxes. These findings lead to even more questions, including the effects on youth with and without gambling problems, the role of loot boxes in introducing youth to gambling, and the impact that evidence-based legislation can have on preventing or limiting in-game loot boxes. What do others think?
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Re: 60 minutes interview

Registered Member ·
I've always loved this debate! I've always been pro-screen time but as Twenge states in the article, "it should be a tool you use. Not a tool that uses you." There are a few arguments I want to make here - having worked with children with developmental disabilities, I've seen first hand the benefits of using iPADs. Whether it be for learning receptive-identifying skills, developing fine/gross-motor skills, using video modeling to teach tasks, or tacting responses, digital applications make...
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Re: Bell Let's Talk - part of the problem?

Registered Member ·
I completely agree Aaron! Bell is not to blame for mental health prevalence, stigma, and or self-esteem issues. It is merely a medium, as you put, a vessel by which content is delivered. People like to make the argument that perhaps Bell is enabling mental health issues but perhaps it is also enabling change - which is exactly the purpose of the BellLetsTalk campaign. For a campaign that brought in $7.2M in grants (800k being put towards Indigenous communities), not to mention the level of...
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Re: Article: Ways Casinos can Attract Younger Generations of Slot Players

Registered Member ·
I'm not surprised -- those of us trying to help people with gambling problems face an uphill battle in terms of public buy-in (for lack of a better term). At this point in history, problem gambling isn't perceived as being as problematic as substance addiction. Also, as far as I know, for-profit businesses or government agencies (like the OLG) have a lot more money and regulatory leeway to advertise their products (i.e., casinos), compared to non-profits which are staffed by regulated...
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Re: Gambling and Gaming Harms: Ontario Professional Development Forum

Registered Member ·
@Alison Benedict and @Elaine Uskoski - I enjoyed both the Current Trends in Youth Gambling, Gaming, Technology Use and Cannabis panel as well as the Working Across Sectors to Improve Access to Gambling Treatment for Diverse Populations breakout session. I honestly learned so much from both of your talks and want to thank you for sharing your personal experience with us. Another part of the forum that I enjoyed was meeting everyone at our booth during the first day. It is always nice to hear...
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Re: Internet and gaming addiction – New research

Registered Member ·
"In their article in Addictive Behaviors , a team from the University of California in the US looked at 27 studies on IGD published between 1998 and 2016, to determine whether the disorder is indeed becoming more prevalent. The average across all years was 4.7%, and the results showed it has not increased significantly in the last two decades." I have not read the article in Addictive Behaviors yet but that is a surprising finding. It makes me wonder about the screening...
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Re: "An age-by-age guide to kids and smartphones"

Registered Member ·
Thanks for sharing, Matt! I think this article provides a lot of great discussion points and things to consider. As mentioned in the article, guidelines from the Canadian Paediatric Society and American Academy of Pediatrics suggest limiting recreational screen time for youth to minimize the risk of future problem technology use but I think this is just a starting point. Risk factors such as a child's developmental stage, any existing mental health problems and even what the child is doing...
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Re: "An age-by-age guide to kids and smartphones"

Registered Member ·
Thanks for your responses, Tiffany and Rebecca! I totally agree that it is important to also consider what the screens are being used for and for parents to set an example. I don't have experience working with children with problem technology use (PTU), but I do have some experience working with youth and emerging adults with PTU. Some additional strategies that I have seen to be effective in clinical practice with this population include: -using apps that block access to certain sites (such...
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Re: Blog: Vocational Goals & Recovery

Registered Member ·
Thanks Sylvia! Yes, I look forward to speaking on the topic of meaningful activities during the webinar that I will be facilitating in March! I should also mention that the vocational supports discussed in the blog I wrote focus on treatment for clients with problem gambling, but many of these strategies can also be applied to clients with other types of problematic behaviours, such as problem technology use.
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Re: Gambling, Gaming, and Technology Use Knowledge Exchange

Registered Member ·
Thank you for posting this article, Elaine! I think it is relevant food for thought for both parents and professionals. I especially like that she talks about the importance of ruling out and addressing electronics in mental health assessments. In the article, Dr. Dunkerley also says, “ Time and again, I’ve realized that regardless of whether there exists any “true” underlying diagnoses, successfully treating a child with mood dysregulation today requires methodically eliminating all...
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Re: Young people think they spend too much time on their cellphones

Registered Member ·
I suppose its promising to see that teens are aware of the problem and are trying to do something to address it! Though troubling that almost 40% of parents are loosing focus at work because they are checking their phones. Goes to show you that we ALL need some strategies to cut down!
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Re: Study on free to play gambling apps and in-venue gambling from Australia

Registered Member ·
Thanks for sharing this article, Beth! There are a lot of important points here about the impacts of social casino games on youth and young adults and their later involvement in gambling. To add to this, there was a paper that was published last year in our Journal of Gambling Issues by authors Michael Wohl and colleagues that discussed the good, the bad and the ugly of the relationship between social casino gaming and gambling . The authors discussed how social casino games could...
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Re: Can anyone suggest an gambling clinical practice guide, that incorporates "cultural competency" on the idea of "lucky?"

Registered Member ·
Hello Bill, Please find the attached document, "A Guide for Counsellors Working with Problem Gambling Clients from Ethno-cultural Communities." On page 16 there is content related to your question. Best, Lisa
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Re: Blog on WHO's decision to include gaming disorder in the ICD-11

Registered Member ·
Interesting article and I do agree that caution is always a good thing when it comes to diagnosing people. I think it is important to continue to do research to help us better understand this issue. I am hoping that the inclusion of gaming disorder in the ICD-11 will contribute to further research and clarity around this problem. In response to Nigel's comment, "My caution is that we shouldn't be too quick to label people who play games a lot as having an addiction problem," I would say that...
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Re: Adolescent Problem Gambling

Registered Member ·
One more thing I forgot to mention - we also have our latest handbook entitled Adolescent Problem Gambling: A Prevention Guide for Parents now available on our website in both English and French .
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Re: DOTA 2 coming to Vancouver

Registered Member ·
The numbers are staggering (both prizes and number fans). I was listening to the CBC yesterday morning and they were discussing scholarships that are being offered for gaming at Universities. They were interviewing a coach for a gaming team who was a professional gamer. The fact that people are earning money in a number of ways by gaming creates risk for some people who are vulnerable to developing a problem. Many hours need to be spent practicing in order to become successful but like the...
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Re: Cell Phones in Classrooms

Registered Member ·
I have heard that some teachers have a basket at the front of the room where they collect their students' cellphones before the start of the class. I think this could be helpful however, there are now smart watches and other wearable technologies that can provide the student with access to the Internet. So I feel like this does not tackle the entire problem and that more needs to be done in the classroom, such as addressing some of the underlying factors that put students at risk (which may...
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Re: And the debate continues: Study links excessive screen time to developmental delays in children

Registered Member ·
The article notes that "these tests included measures of their communication skills (for instance, forming full sentences), gross motor skills (running and walking), fine motor skills (tying shoelaces or copying letters), as well as problem-solving, and personal and social skills (serving themselves food)." While screen time may enhance communication, I can see where screen time could delay gross and fine motor skills (watching a screen does not teach a child how to run, jump or squat, cut...
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Re: INQBOARD: Older Adults & Problem Gambling

Registered Member ·
Thank you for this Kim. I love the infographic and was enticed to read the report. It was interesting to note: “Casinos have been shown to use marketing and services targeted specifically at older adults. These services include free transportation from older adult living facilities, low cost food and alcohol, needle disposals for diabetes sufferers and defibrillators, and entertainment options directed towards older adults, including recording artists from the 1960s and 1970s (Bjelde,...
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Re: Patterns of compulsive smartphone use suggest how to kick the habit

Registered Member ·
I wonder if this upcoming publication/poster will also address how the development of problem technology use relates to these triggers (for instance, is there an absence of "end" triggers?).
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Re: Podcast Interview on Video Gaming Addiction

Registered Member ·
I thought this was such a powerful and honest conversation about the realities of problem video game for youth and their families. Thank you for sharing, Elaine!
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Re: CTV interview Should addiction to video games be considered a disease?

Registered Member ·
This is an article that features the concerns some scholars have about gaming being included in the ICD-11: "Scholars' open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal"
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Welcome to members of the Gambling Issues International list serve.

Registered Member ·
The Gambling Issues International listserve was created in 1999 by Nina Littman-Sharp when she was with the gambling service at CAMH. It brought together clinicians, researchers, educators, public health professionals, community workers, policy makers, and many others in the field of problem gambling. It was hosted using Yahoo Groups which is closing down at the end of today. Members have been invited to join this group and we are pleased to welcome them. Stephen Meredith
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Re: Research/Stats on Professional Gamblers and their income

Registered Member ·
I am not aware of any research that answers your question however, due to the nature of gambling, I think that income generated would fluctuate greatly. The house advantage that is built into most games makes it extremely difficult to make money over time. Research has found that professional gamblers are more likely than amateur gamblers to meet the criteria for problem gambling which is not surprising given house advantage.
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Re: Research/Stats on Professional Gamblers and their income

Registered Member ·
Hi Shannon, This article we published in 2013 is dated but has information income from a small US sample of professional gamblers. I hope it helps. It's a starting point. Jeremiah
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Podcast recommendation: Digital wellness, tech use and video game addiction

Registered Member ·
Hi folks, I'm hoping to share interesting resources each week on the topic of problem tech use and digital wellness. This week, one of my favourite podcasts tackled this topic along with problem gaming. It's about a 45-50m listen, perfect for a socially distanced walk or to help you get through the weekly chores: https://open.spotify.com/show/3YJVMZhsHlrQq3PKf6p7mo Description: Nadja Streiter, LMSW is a psychotherapist and parent coach, as well as Director of Programs at Game Quitters. She...
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The relationship between gambling and intimate partner violence

Registered Member ·
Australia’s National Research Organization for Women’s Safety (ANROWS) recently published a qualitative study entitled, “ The relationship between gambling and intimate partner violence against women ” (2020). Addressing a gap in the problem gambling literature, this report expands the definition of intimate partner violence (IPV) beyond physical assault, to include aspects of coercive control and economic abuse. Some of the key findings include: Gambling does not directly or solely cause...
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Assessing gaming disorder: Expert opinions

Registered Member ·
Gaming disorder can be difficult to assess, as there are concerns about over pathologizing normal or potentially healthy behaviours. A new study surveyed 29 international experts until consensus was reached about useful criteria for assessing gaming disorder. This study helps clinicians with creating their own assessments to ensure they're looking at the most relevant features in their assessment to target as well as ensure they're not problematizing less relevant features. An interesting...
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Mindfulness and problem gambling treatment.

Registered Member ·
A few years ago, problem gambling clinicians in Ontario began introducing mindfulness groups to clients as they felt that they could benefit from cultivating greater awareness of their thoughts and emotions while detaching from and not giving in to them. This practise is particularly relevant to people with gambling problems who tend to hold incorrect or erroneous beliefs about the nature of random chance (Toneatto et al., 1997; Turner, 2006) and engage in automatic thinking before, during...
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Re: Getting started on our online community

Registered Member ·
Hi, my name is Andrew Karagianis. I'm a Social Service Worker/Gambling Addiction Case Worker at Good Shepherd Ministries in Toronto. I'm part of a 3-year Gambling Addiction Pilot Project, which is addressing problem gambling among adults who are homeless or at risk of homelessness. I first heard of this community of interest at a CAMH training course last week, and thought it would be a good idea to join, and see what I can learn from other people!
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Getting started on our online community

Registered Member ·
For those of you who have just joined our online community, welcome! I wanted to first share some EENet Connect Tips just in case you are not familiar with the platform (or need a refresher) and then get to know a little bit more about each of you!! EENet Connect Tips To start a conversation, click the green "Post" button and select "Topic." On the new page that appears, fill in the subject and body of your discussion topic and hit "Publish" You can respond to someone else's topic by...
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Re: What are your professional goals for 2019?

Registered Member ·
I would like to know more about the status of loot-box games and how they might be regulated in the future. Additionally, I would love to come across research on cross-over patterns of addiction between substances, behaviours (eating disorders, fitness) and gambling. How at risk is the problem gambler to developing another addiction during gambling sobriety?
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What are your professional goals for 2019?

Registered Member ·
Since 2018 is coming to a close in less than two weeks, let's discuss our 2019 professional goals. What gambling-, gaming- or technology use- related topics do you hope to learn more about in the new year? Personally, I would be interested in learning more about adolescent problem gambling. There is lack of research in this area, and high percentages of youth experiencing gambling problems, so I think this is an important area for more research and education. I would also be interested in...
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Re: Movies on problem gambling, gaming & tech use

Registered Member ·
Molly's Game - She runs a high stakes poker game for prominent stars and mafia. She then finds herself in trouble after the FBI finds interest in her. The Gambler - a professor is addicted to gambling and finds himself in trouble with his enemies. Mississippi Grind - a man believes his new found friend is a lucky charm when it comes to gambling. These are only a few off hand. Since I have a great interest in problem gambling prevention, awareness and addiction, I often look for movies of...
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Mindfulness-based relapse prevention for problem gambling manual

Registered Member ·
In Ontario, treatment for people with gambling problems was first implemented in 1995, in response to the opening of the province’s first commercial casino in Windsor. With extensive clinical experience and excellent research since then, knowledge about what constitutes effective treatment has been growing, but no one approach suits everyone. Treatment services have instead tended to adopt an eclectic and holistic approach, incorporating a biopsychosocial-spiritual model that draws on...
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Re: Movies on problem gambling, gaming & tech use

Registered Member ·
Amazing @Registered Member! Thank you so much, I have already downloaded a copy (and attached here in case others are curious to check it out). Also, I would welcome an updated article.
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Webinar Recording (+ answers to your questions) - Teens and Smartphones

Registered Member ·
Thank you to all of you who came to this weeks' webinar: Teens and Smartphones: Exploring young peoples’ views of smartphone etiquette, ‘addiction’ and healthy tech use habits. You can watch a recording and download the slides here by toggling to the 'Archive' tab on this page (the recording begins around the five-minute mark). I answered several of your questions during the session but wasn't able to answer all questions so have tried to do so below. Thanks again to everyone who came, it...
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Ethnocultural Grant Call for Proposals

Registered Member ·
Your not-for-profit organization may be eligible for up to $15,000 in the next fiscal year to provide culturally and linguistically appropriate problem gambling awareness and/or counseling services for immigrants, refugees, and ethnocultural communities. Please visit our website to learn more. Apply by March 12, 2021
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Ethnocultural Grant Project

Registered Member ·
Each year, GGTU offers grants for non-profit organizations of up to $15000 to provide culturally and linguistically appropriate problem gambling awareness and/or counseling services for immigrants, refugees, and ethnocultural communities. Thank you to those who applied this year. If you would like to be contacted when the call for proposals goes out next year, please send an email to stephen.meredith@camh.ca Please visit our website to learn more.
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Webinar: Apps, Traps and Roadmaps - The Latest in the Convergence and Strategies in Addressing Gaming & Gambling

Registered Member ·
This is a great webinar series I've been attending this month. The next session (tomorrow at 1pm) is super timely and I'm sure will be of interest to many of you. Details below: Maine Council for Problem Gambling / AdCare March 19, 2021 (1:00 - 2:30 PM EST) Apps, Traps and Roadmaps: The Latest in the Convergence and Strategies in Addressing Gaming & Gambling Presenter: Julie Hynes We have seen the convergence of video gaming and gambling for some time now, notably with things like loot...
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The Inventory of Gambling Situations (IGS) for working with clients with gambling problems.

Registered Member ·
The IGS is an excellent tool that counsellors can use when working with someone with a gambling problem. Here are some of the benefits of using it: It’s a well validated assessment tool. It is based on the idea that excessive gambling is a result of learned behaviour and therefore can be changed Provides insight into client’s specific gambling pattern and the situations that are most likely to lead to problem gambling behaviour Although developed from a CBT perspective, the IGS can be used...
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Serious games, mental health apps, and gambling disorder

Registered Member ·
The title of a recently published article, A Serious Game to Improve Emotion Regulation in Treatment-Seeking Individuals With Gambling Disorder: A Usability Study , peaked my interest for a few reasons. First, being part of a group of folks who design and create learning opportunities for mental health and addictions clinicians, we have talked about integrating "serious games" (broadly defined as games with educational or informational aims, vs. purely entertainment) into our course design.
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Behaviour change techniques used by family and friends of individuals with problem gambling

Registered Member ·
Friends and family of people with problem gambling may experience harms although they do not gamble (or do not gamble in harmful ways) themselves. Often times, they can play a role in helping the person gambling change their behaviour in ways that reduces the harms experienced by everyone. However, these behaviour change techniques (BCTs) are not widely understood. A team of researchers recently helped codify BCTs that family and friends used to both minimize harms for the families/friends...
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Funding for Interventions

Registered Member ·
How is the funding level determined in your jurisdiction or program for the gaming or gambling program? This can include interventions anywhere in the continuum of care, i.e. prevention, protection, harm minimization, treatment, or other? One source located is a collection of USA state expenditures. Like Canada, the approach differs from state to state/province to province: 2016 Survey of Problem Gambling Services in the United States led by Jeff Marotta et al. which can be seen at...
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