Tagged With "Youth Gambling Awareness Program"
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Blog: A Health Communication Campaign to Address Gambling Among College Students
A new blog released on Learn.ProblemGambling.ca discusses a research study on the use of health communication posters to raise awareness about gambling among college students. The piece was written by Aaron Diehr, PhD, CHES, Assistant Professor and Program Director for the Bachelor of Science in Public Health at Southern Illinois University and Marilyn Rule, MSW, Problem Gambling Program Director at Zepf Center in Toledo, Ohio. Read the blog here . Read the research article published in the...
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Teens in urban regions are more likely to experience problem video gaming
Check out this post on the main EENet Connect site: https://www.eenetconnect.ca/topic/teens-in-urban-regions-are-more-likely-to-experience-problem-video-gaming?reply=366389314722069684#366389314722069684
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RCMP Youth Trends Report Fall 2018
This was forwarded to me, via email, and i am passing it along. There is a lot of great information to help us understand our youth and technology better.
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Teens in Urban Regions Are More Likely To Experience Problem Video Gaming
Our colleagues at EENet have just released a research snapshot on their website based on research of Shi and colleagues published in the International Journal of Mental health and Addiction . The study found higher levels of problem video gaming in teens living in urban areas than in teens living in rural areas. Interestingly, they also found that teens in urban regions with a gambling problem were more likely to have a problem with video gaming when compared to teens who did not gamble.
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Man admitted to clinic in India for "Netflix Addiction"
First case of netflix addiction being treated This story is being promoted over several different news outlets. There is a man in India who has been admitted to Service for Healthy Use of Technology (SHUT) Clinic at the National Institute of Mental Health and Neurosciences (NIMHANS) in Bengaluru, India. NIMHANS Centre He is being described as a 26 year-old male who has been depressed for 6 months after losing his job. He has been using Netflix to "shut out reality" and turning it on first...
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Gambling and Cannabis Use in Youth and Young Adults Survey
Hello, we are a group of researchers, educators, and trainees at the Centre for Addiction and Mental Health (CAMH) and the Responsible Gambling Council (RGC). We are working towards creating new content for current educational programs provided to Ontario high schools, colleges and universities about gambling and cannabis use in youth and young adults. Please note this is not a research project. We have created a survey to assist us in how best to incorporate the most current research...
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Mindfulness for gambling, gaming and technology use
I would have never known that I would be teaching clients how to meditate when I started in the addiction counselling field back in the early nineties. I was not even meditating back then, although I had started training in the martial arts, which I consider to be a form of moving meditation. I would not even have anticipated the types of benefits that I now see not only for the clients but also for myself and there is even scientific evidence behind them. Over the past several years,...
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Gambling, Gaming and Technology Use Community of Interest Survey
We invite you to complete a short survey about our Gambling, Gaming & Technology Use Community of Interest, which you can access here: https://www.surveymonkey.com/r/GGTU-CoI . The purpose of this survey is to understand the extent to which our community of interest has increased your knowledge about gambling, gaming and technology use as well as your connections with other stakeholders. It will also help to inform the development of future online communities through EENet Connect. This...
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Gambling and Gaming Harms: Ontario Professional Development Forum
On May 9 th and 10 th , the Gambling, Gaming & Technology Use team under the Provincial System Support Program at CAMH and Gambling Research Exchange Ontario co-hosted the Gambling and Gaming Harms: Ontario Professional Development Forum. The forum brought together over 100 clinicians and community partners, providing an opportunity to interact and learn from each other’s experiences, broadening their outlook beyond their own practice. Dr. Carlo C. DiClemente, one of the founders of the...
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Gambling Among Adults Experiencing Poverty and Homelessness: A Training Video
Recovery from Problem Gambling is possible. Client-centred strategies that are evidence informed help service providers build skills to assist the recovery journey for people experiencing gambling disorders, poverty and housing instability . https://youtu.be/1CZzzBOheAw People who are experiencing poverty and/or homelessness along with problem gambling can benefit from supports and services that are customized to their needs. This video describes the case management approach of the Gambling...
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Registration is open for Responsible Gambling Council's Discovery Conference 2020
RGC Discovery Conference is coming up in Toronto from April 14-18, 2020. This year's theme is " From Forward Thinking to Giant Leaps ". A few of the highlighted sessions include: RG ROI: Sustainability meets Social Responsibility: The industry’s leaders, from multiple jurisdictions, will share program measurement insights and outcomes. Learn about the value of evidence at the organizational level, what challenges and successes they have had, and how RG improves business sustainability and...
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Re: Teens in Urban Regions Are More Likely To Experience Problem Video Gaming
Thanks for sharing your thoughts, @Registered Member. This is based on the results of one article, so it may be possible that other studies looking at the differences in problem video gaming between teens in urban and rurals regions could yield different results depending on the region, access to technology and offline activities available, among many factors. And thanks @Registered Member, I agree that it would be vital to educate students (and parents/guardians) about gambling, video...
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Re: Teens in Urban Regions Are More Likely To Experience Problem Video Gaming
Great question @Registered Member. I wonder as gaming and smart phone use get more recognition, there will be more references in pop culture, which will in turn bring more awareness to the issues. Just this month in GQ magazine, there was an article on cutting back on smart phone use that included several practical strategies including turning your phone to grey scale. Apparently seeing apps/pictures/games etc in grey scale is less appealing and people were found to reduce their phone screen...
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Re: Can anyone suggest an gambling clinical practice guide, that incorporates "cultural competency" on the idea of "lucky?"
Hello Bill, Please find the attached document, "A Guide for Counsellors Working with Problem Gambling Clients from Ethno-cultural Communities." On page 16 there is content related to your question. Best, Lisa
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Re: Teens in Urban Regions Are More Likely To Experience Problem Video Gaming
I am located in a rural county of Ontario with no access to transportation and a high rate of low income families who struggle to have access to sport available in our community, having said that you would think that problematic video game use would be more of an issue for the youth in our rural areas.
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Re: Teens in Urban Regions Are More Likely To Experience Problem Video Gaming
I like your idea Tiffany of adding safer gaming practices into curriculum with safer gambling information. I also think that there is a need for a paired curriculum for parents/guardians on both of these topics, especially as technology use is so ubiquitious. I wonder how influential overall wellness and mental health education would be at addressing some of those underlying issues and how students would respond if the curriculum not only taught safer gambling and gaming practices, but...
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Re: Fortnite cited in 200 divorce cases in 2018 in the UK
Fascinating! It does make sense, especially if we consider it in the context of other harmful usage (alcohol, drugs, sex, food). I like your extension, Beth, into how we will see it spread into popular culture - as plot lines in our favourite sitcoms and dramas? I can use this headline in the gambling education workshops my program runs for adults and professionals. Thanks for the share!
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Re: RCMP Youth Trends Report Fall 2018
This is great, thanks for sharing. I'll be sharing with my networks.
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Gambling, Gaming and Technology Use Training Needs Assessment
The Gambling, Gaming and Technology Use (GGTU) team at CAMH has been delivering quality professional development and support to service providers for over 20 years. To help us continue to deliver high-quality products and support, we would like to better understand the populations we are serving and their training needs. By filling in this needs assessment survey, you will help us develop better training deliveries to you and service providers like you. This survey should take approximately...
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Re: Research/Stats on Professional Gamblers and their income
Hi Shannon, This article we published in 2013 is dated but has information income from a small US sample of professional gamblers. I hope it helps. It's a starting point. Jeremiah
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Assessing gaming disorder: Expert opinions
Gaming disorder can be difficult to assess, as there are concerns about over pathologizing normal or potentially healthy behaviours. A new study surveyed 29 international experts until consensus was reached about useful criteria for assessing gaming disorder. This study helps clinicians with creating their own assessments to ensure they're looking at the most relevant features in their assessment to target as well as ensure they're not problematizing less relevant features. An interesting...
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Mindfulness and problem gambling treatment.
A few years ago, problem gambling clinicians in Ontario began introducing mindfulness groups to clients as they felt that they could benefit from cultivating greater awareness of their thoughts and emotions while detaching from and not giving in to them. This practise is particularly relevant to people with gambling problems who tend to hold incorrect or erroneous beliefs about the nature of random chance (Toneatto et al., 1997; Turner, 2006) and engage in automatic thinking before, during...
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Re: Getting started on our online community
Hi Everyone! My name is Ember Schincariol and I am a Social Worker with the Gambling & Behavioural Addictions program at Sister Margaret Smith Centre in Thunder Bay. I recently returned to work after my maternity leave. My colleagues informed me about this online community so I immediately joined. Looking forward to continuing to read posts and receive notifications about webinars!
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Movies on problem gambling, gaming & tech use
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Mindfulness-based relapse prevention for problem gambling manual
In Ontario, treatment for people with gambling problems was first implemented in 1995, in response to the opening of the province’s first commercial casino in Windsor. With extensive clinical experience and excellent research since then, knowledge about what constitutes effective treatment has been growing, but no one approach suits everyone. Treatment services have instead tended to adopt an eclectic and holistic approach, incorporating a biopsychosocial-spiritual model that draws on...
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Re: Movies on problem gambling, gaming & tech use
Amazing @Registered Member! Thank you so much, I have already downloaded a copy (and attached here in case others are curious to check it out). Also, I would welcome an updated article.
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Betting Sense webinar
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Serious games, mental health apps, and gambling disorder
The title of a recently published article, A Serious Game to Improve Emotion Regulation in Treatment-Seeking Individuals With Gambling Disorder: A Usability Study , peaked my interest for a few reasons. First, being part of a group of folks who design and create learning opportunities for mental health and addictions clinicians, we have talked about integrating "serious games" (broadly defined as games with educational or informational aims, vs. purely entertainment) into our course design.
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New gaming / gambling resource for parents & caregivers
The Young Gamers and Gamblers Education Trust (YGAM) just launched a new online resource - the Parent Hub - that provides parents/caregivers with information and guidance to help support young people to engage with and enjoy the world of video games while being safe online. Although designed for parents/caregivers, this is also a great resource for teachers, youth workers, mental health clinicians, and anyone who works with young people and their families. (Note: YGAM is a UK-based...
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Re: New gaming / gambling resource for parents & caregivers
This looks like a great resource for family members - and at every range of the continuum of use. Both visually appealing and informative!
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Funding for Interventions
How is the funding level determined in your jurisdiction or program for the gaming or gambling program? This can include interventions anywhere in the continuum of care, i.e. prevention, protection, harm minimization, treatment, or other? One source located is a collection of USA state expenditures. Like Canada, the approach differs from state to state/province to province: 2016 Survey of Problem Gambling Services in the United States led by Jeff Marotta et al. which can be seen at...
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Re: Funding for Interventions
Hi Olive Here in Ontario, Canada, a certain amount of annual gambling revenues is directed towards gambling research, prevention, and treatment. I believe this was based on an agreement that accompanied the opening of casinos in the Province in the 1990s. The money is directed through our Ministry of Health. I think it was 2% of slot machine revenues from the slots at racetracks program. In my view, we were well funded as a result of that original decision and it worked well for many years,...
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Re: Funding for Interventions
Hi Olive I can't find the original document but it is called Ontario's problem - gambling Strategy and it has been in existence since 1996. Since 1999, it has been funded by a formula of 2 percent of gross slot machine revenue from charity casinos and slots at racetracks. The Strategy has a three-pronged approach consisting of treatment, prevention/awareness and research. I have attached a review of the strategy that was conducted in 2005. You can also find some information about it at the...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)
Thank you again for joining us on the forum, Elaine and for offering your time and sharing your story. Watching the documentary sparked a number of initial questions and further reflections: What were some of the things that you and Jake worked on together during that time when he was first stopping/reducing his video gaming? How is Jake doing now? It appears that Jake felt like an “abstinence” approach was what worked best for him. At any point, did you ever try a “harm reduction” approach...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)
Thanks for asking me to be a part of this event, Marie-Claire. I'm happy to answer questions in order to help others have a good understanding of gaming addiction from mine and my son's experience. Q What were some of the things that you and Jake worked on together during that time when he was first stopping/reducing his video gaming? A The first time Jake detoxed from gaming, after he had time to rest and get back on a regular sleep cycle, he joined me in morning fitness classes in order to...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)
So glad to hear Jake is doing well and has family nearby and a new pet for company - I'm sure that's been great support, especially during this past year with the pandemic.