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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Tagged With "video games"

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IPTU Fall 2023: Module 2 Game design

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Opinion | I Make Video Games. I Won’t Let My Daughters Play Them. - The New York Times (nytimes.com) I am not sure if this article has been posted yet. I think the message is that games are designed so well to keep players coming back for more - they form a habit. The author is a game designer and stated that he will not allow his 3 and 4 year old daughter to play games (and to play some of the games he designed). He felt guilty about contributing to people's gaming addictions so he decided...
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Video gaming addiction and its association with memory, attention and learning skills in Lebanese children

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Video gaming addiction and its association with memory, attention and learning skills in Lebanese children | Child and Adolescent Psychiatry and Mental Health | Full Text (biomedcentral.com) -this article highlights the process of gaming bridges across cultures. Video gaming misuse is not impacted by cultural norms and the findings are similar to those in north America (further studies are needed to support the direct comparison) - Video gaming's are changing the brain functioning of a...
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Gaming Issues

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The health effects of too much gaming - Harvard Health https://www.health.harvard.edu/blog/the-health-effects-of-too-much-gaming-2020122221645 The development of carpel tunnel and related hand and eye problems at such young ages does predict further problems with aging. Obesity is already a major issue in North America but the competitive nature of games and the associated use of carb heavy foods which provide energy but little nutrition, provide increasing danger of diabetes. Social...
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IPTU 2023: The health effects of too much gaming

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The health effects of too much gaming - Harvard Health Some key points from the above article to take note of are as follows: - Physical injuries to the hands and arms are prevalent in gamers. A common injury that occurs is the hands is called carpel tunnel syndrome. - Problem gaming has been associated with psychological problems such as lack of interest in other areas of life and loss of relationships with significant people in their lives. - Desensitization is associated with those who...
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How to save a loved one from game addiction | Matthias Dewilde | TEDxAntwerp

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https://youtu.be/VzL2A5l-eVU?si=iYsrh1bt3_Fldq7h The lived experience from this person creates a personal connection to how easily gaming can turn into a problematic behaviour over time. Discussion about the real impacts of problem gaming for young folks and some of the needs it serves in a population of individuals who's brains are not yet fully developed. This video gives connections to other risk factors that could increase the risk of gaming to become problematic i.e. ASD or ADHD.
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Video Game Addiction Is on the Rise. Here’s What It Looks Like

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This article discusses the increase of video game use in the UK. Three main points related to problem gaming: video game addiction increased during the pandemic, similar to other mental health issues data suggests that more people are gaming excessively to cope with anxiety, depression and other stressors brought about by the pandemic. Mental health clinics, both general and specialized like the UK’s National Centre for Gaming Disorders, have seen spikes in patient referrals Video game...
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Why We Can't Stop: The Impact of Rewarding Elements in Videogames on Adolescents' Problematic Gaming Behavior

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gaming developers integrate multiple types of rewards within games to keep the user coming back, staying on longer, use operant conditioning with variable-ratio reinforcement meta-achievement- rewarding the user bases on mastery, more they complete the more points they earn social aspects influence play and keep people coming back or playing longer reward mechanisms in games meet needs of users relevant clinically, game industry uses research into psychology and human behaviour to create a...
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W5: What happens when video game addiction gets out of control?

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W5: What happens when video game addiction gets out of control? (youtube.com) Problem gaming is a lot like drug addiction, with highs and lows. Gaming can go from fun to an escape over time. Affects sleep, school, work, social engagement, and mental health. 13% of Ontario teens experience some form of problem gaming.
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Re: Why We Can't Stop: The Impact of Rewarding Elements in Videogames on Adolescents' Problematic Gaming Behavior

Registered Member ·
I liked that this article had suggestions for the game developers to help reduce the risk for more vulnerable players. I wonder if pop up time reminders would be helpful, or if players would ignore them?
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Re: W5: What happens when video game addiction gets out of control?

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Bing Videos This is a small video describing beautifully the chemical changes in brain when children are having problematic video gaming. Dr. Michael Milhem describes the basis of this behavior in a beautiful way. Some of the important information is below: 1:- There is a scenario describing reaction of children when there games are taken away suddenly. Children when get their video games stopped suddenly during their games they react very badly and violently, This behavior is due to two...
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Re: Short Video - Calling it addiction?

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This individual seems to be leaving out some key addiction theory and accepted facts within her explanation. 1) The idea that addiction has to lead to physical health issues, such as needing a transplant - we tend to only see this in substance use addictions as physical drugs interact more directly with the body. If we work under this assumption though that you can only become addicted to substances, not behaviours, we need to discount the evidence that we have build over decades that...
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Are Video Games Bad for Me?

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https://kidshealth.org/en/kids/video-gaming.html#:~:text=It's%20true%20that%20some%20studies,always%20inside%20playing%20video%20games. Simple article geared to kids, teens and parents looking at the risks and benefits of gaming It looks at the risks of gaming to much to be effecting weight, exercise, school, friends and aggression. It looks at benefits to be improve hand–eye coordination, problem-solving skills, and the mind's ability to process information It suggests limiting screen time...
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Escaping video game addiction: Cam Adair at TEDxBoulder

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https://www.youtube.com/watch?v=EHmC2D0_Hdg Cam talks about how playing video games overtook his life. He talks about dropping out of school and pretending to work at a restaurant. He explained he would pretend to go to the restaurant in the day so he could sneak back home to sleep after being up all night playing video games. Cam talks about how his research said 97% of youth aged 2-17 play video games. In the UK he explained his research showed more kids between the ages of 2-5 know how to...
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Re: What social media does to our brains?

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Recently, I was surprised to learn that there are teams of psychologists involved in social media development and ongoing maintenance, in a similar way that they are involved in video game creation. Social media is designed to be engaging, and uses psychology to keep us in a state of constantly wanting more. It's wild!
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Authentic Relationships Through Gaming | Episode 014 Video Game Addiction

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https://www.youtube.com/watch?v=3j6fD6CaOd4&list=PLYxtGyYUCbEHtd1lSslEjpAwPUqHdaTy-&index=14 Dr. K provides some insight and a perspective shift for older generations around the concept of authentic online relationships and reinforces the concept that not all gaming is problematic. Online gaming communities allow users to be judged on how they actually present themselves whereas in real life individuals are often judged by what they look like. This reinforces the anonymity of the...
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They lost their kids to Fortnite

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https://macleans.ca/longforms/fortnite-addiction-video-games-mental-health/ This is an interesting mainstream media article chosen because I hear this conversation between moms at the schoolyard! The case describes a boy who begins playing fortnight at age 9 during the pandemic (multi-player shooter game with 99-player battle royale) Despite limits (2 hours of play x 3-4 days per week), the child would forgo eating, drinking water or going to the bathroom while playing This child began to...
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CNBC -Video Game addiction An Increasing Problem

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https://www.cnbc.com/video/2021/08/31/video-game-addiction-an-increasing-problem.html China has placed restrictions on gamers 17 and under. Banned video games for those 17 and under during school days as well as having them register with an anti-addiction center. Although this model may not work in North America there is recognition of a growing concern
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