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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

Tagged With "Youth Gambling Awareness Program Webinar"

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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Thank you again for joining us on the forum, Elaine and for offering your time and sharing your story. Watching the documentary sparked a number of initial questions and further reflections: What were some of the things that you and Jake worked on together during that time when he was first stopping/reducing his video gaming? How is Jake doing now? It appears that Jake felt like an “abstinence” approach was what worked best for him. At any point, did you ever try a “harm reduction” approach...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Thanks for asking me to be a part of this event, Marie-Claire. I'm happy to answer questions in order to help others have a good understanding of gaming addiction from mine and my son's experience. Q What were some of the things that you and Jake worked on together during that time when he was first stopping/reducing his video gaming? A The first time Jake detoxed from gaming, after he had time to rest and get back on a regular sleep cycle, he joined me in morning fitness classes in order to...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
So glad to hear Jake is doing well and has family nearby and a new pet for company - I'm sure that's been great support, especially during this past year with the pandemic.
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
It's really good to hear how Jake is doing now. It sounds like having a structured daily routine with a variety of activities along with social connection and support were really important to his recovery in those early days.
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Hi Elaine! It's so great to have you join us in this space and share your knowledge and experience with us. I have a few questions for you too: Hindsight is 20/20. It always seems easier to reflect on what you might have done differently in the past when you have the lived experience of the present. Looking back, were there warning signs that you are more aware of now that you can share with other parents/caregivers? What have you found helpful when coaching parents/caregivers in relation to...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Thanks for your question Anita. Q Hindsight is 20/20. It’s always easier to reflect on what you might have done differently when you have the knowledge of what came before. Looking back, were there warning signs that you are more aware of now that you can share with other parents/caregivers? A Yes, there were warning signs. Jake had lost interest in the sports activities he’d loved. He spoke mostly about online friends and much less about friends at school. He had more difficulty waking in...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
So nice to have you participate in this Q&A Elaine. Thank you for sharing your knowledge and experiences with the Gambling, Gaming and Technology Use Community of Interest.
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
My pleasure Chloe. Thank you for the work that you do.
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
That’s a wrap on day one of our Q&A discussion! Elaine will be answering questions again tomorrow until 5pm. If you would like to ask a question, simply post it by 'replying' in this thread before 5pm tomorrow (7 May, 2021). This thread is open to anyone who is signed up to this GGTU Community of Interest sub-group
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Hi Elaine! This is a really interesting conversation. Thanks for sharing your experiences and approaches that inform your work. I had a few questions I’d like to ask as well: What are some of the main challenges parents/caregivers face when addressing gaming or video game addiction with their children/kin? What have you found to be effective in addressing these challenges? Has the COVID-19 pandemic affected how you speak about gaming? In what ways?
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Thank you for participating Tara. Q What are some of the main challenges parents/caregivers face when addressing gaming / video game addiction with their children/kin? What have you found to be effective in addressing these challenges? A The biggest challenge I see is that parents do not follow through with consequences of poor behaviour of their child. They don’t have clear rules in place, and so the child ends up making decisions on what is acceptable behaviour. Restrictions are not made...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Thanks so much for these responses, Elaine. The emphasis on healthier communication between parents and children is clear. I appreciate, in particular, your thoughts on impacts related to COVID-19 -- there are so many overlapping issues for kids!
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Thanks for this question Tara Marie. As a parent, I found Elaine's response very helpful and tells me that I am on the right track.
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Yes, I remember when I worked with teens and parents as an EA for several years that young teens especially really appreciated clear rules and expectations around behaviour. Especially when it was consistent, it helped create a sense of safety and trust (plus some learning time and patience from parents/carers in those times when teens wanted to explore and test how firm those boundaries are!) Dr. Brene Brown speaks a lot about this on her podcast too. Older teens could also help co-create...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
This makes a lot of sense to me as well. If there isn't a clear contingency of what is and isn't allowed/expected, then people are going to test where those boundaries are. Especially if the choice is between doing something that they find engaging vs. something that may be important but isn't as immediately as captivating. Do you think that for older teens/young adults that it's better to set clear rules/expectations or to have discussions on time management, values/priorities and how they...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Great question Mahfuz What I find often is that parents are rewarding children for following rules, rather than setting up a system where the child has a consequence of losing whatever their personal currency is when they don't follow through with expectations. I suggest parents make a list, that is clear for the child to follow, that contains both personal responsibilities as well as chores that are required. This list can be discussed and created with the child. But some of the items are...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Hello again Elaine, I'm wondering if you could share a bit about how you help parents differentiate healthy and enthusiastic gaming from problem gaming? In the documentary, Jake mentioned that at one point he returned to gaming when telling his story. When coaching parents/caregivers, how do you approach this when young people return to gaming after quitting? Thanks again! Chloe
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Thanks for your questions, Chloe. Q How would you help parents differentiate healthy and enthusiastic gaming from problem gaming? A Recreational gamers are able to self-regulate their gaming time. They play for short periods of time and understand there are many translatable skills that gaming offers such as problem solving, team dynamics, determination and tenacity, and micro and macro managing. These players still enjoy a variety of other activities outside of gaming. Escapers and High...
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Very informative. Thanks for sharing your knowledge with us!
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Re: Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Thank you to all of you who posted questions over the past two day and thank you again Elaine for taking the time to join us online for this Q&A . Please note that if you are reading this after 5pm on May 7, 2021 this Q&A discussion is now closed. We asked Elaine where people could connect with her and find out more about her work: Website: https://eyespyhealth.ca/ Facebook: https://www.facebook.com/shedd...videogamingaddiction LinkedIn: https://www.linkedin.com/in/elaineuskoski/...
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Problem Gaming Q&A with Elaine Uskoski (May 6-7, 2021)

Registered Member ·
Welcome to our Q&A discussion with Elaine Uskoski. Over the next two days (May 6 & 7, 2021) we’ll be posting questions to Elaine about her and her son Jake’s story, as featured on recent CTV W5 feature, ‘Hooked’ a twenty-minute documentary about problem gaming in Canada. We invite you to watch the documentary by clicking here and join in our discussion on this thread below. Please remember to follow our Community Guidelines when posting and be considerate to others when posting your...
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Problem gaming & social media treatment research

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For those of you who checked out the webinar, " What we know about treating problem gaming " in Late March this year (archive linked if you haven't!), the article the presentation was based on has just been published which you can find here . Some highlights: We reviewed 41 treatment studies for problem gaming, and did not find any for problem social media use. 8 studies were categorized as pharmaceutical, with Buproprion showing the most promise 26 studies were categorized as psychotherapy,...
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Webinar reminder: Problem technology use in adults on June 17th!

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For those interested in how problem technology use affects adults, GGTU is hosting a webinar next Thursday June 17, 2021 from 1:00 PM - 2:00 PM EDT! Dr. Mark van der Maas, Rutgers University, will be presenting new research during this webinar titled, 'Problem technology use in adults.' For more information about the webinar, please visit the event page in this COI's content stream and register here . This webinar is accredited by the Canadian Problem Gambling Certification Board and the...
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Webinar archive and replay: Problem technology use in adults

Registered Member ·
If you missed the engaging webinar on June 17, 2021 called 'Problem technology use in adults' presented by Dr. Mark van der Maas of Rutgers University, please check it out in GGTU's archive! This webinar focuses on a recent study of problem electronic device use among Ontario adults and encourages reflection on how much time we spend on our devices. To view this webinar and accompanying slides, please visit GGTU's Trainings and Webinars archive page and select the Archive tab.
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A $25 Opportunity for Youth Gamers

Registered Member ·
The YMCA-Youth Gambling Awareness Program (YGAP) is looking for Canadian youth 18-26 years old to take part in a focus group on gaming and gambling. The purpose of the focus group is to examine the types of gaming and gambling activities that youth engage in and their experiences with loot boxes/loot crates/player packs, esports, gambling activities etc. Youth will be also presented with questions for an upcoming survey on youth gambling and gaming, and asked for feedback, ideas, and...
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Re: A $25 Opportunity for Youth Gamers

Registered Member ·
Hi @Registered Member I think the link might be broken? I tried and it says survey closed. If you can share the link I'll pass on to my network
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Re: A $25 Opportunity for Youth Gamers

Registered Member ·
Hi @Registered Member, sorry for the delayed reply. I've heard back from the team running the survey and they've closed it because they've filled both sessions. That being said, we're running a similar opportunity in early October and will be posting information about it this week. So if you like I can let you know when this opportunity goes live
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Re: A $25 Opportunity for Youth Gamers

Registered Member ·
No worries! It's great to hear all the spots were filled!
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Beyond Betting - YMCA Limited Podcast Series

Registered Member ·
🔈 Check this out! 🔈 In the first episode of The Beyond Betting Podcast hosted by the YMCA of Greater Toronto's Youth Gambling Awareness Program ( # YGAP ), the hosts tackle the topic of player packs in video games like Madden and FIFA, while sharing real-world advice for staying safe while playing these games! To listen 🎧, go to: https://youtu.be/rpisfMp9HGw
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Re: Etiology of Problem Gambling presentation by Dr Robert Williams

Registered Member ·
Hi! This webinar archive includes PowerPoint slides only. Available here: https://learn.problemgambling.ca/trainings-webinars Chloe
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Etiology of Problem Gambling presentation by Dr Robert Williams

Registered Member ·
I found slides (ppt). Is there a webinar recording as compared to ppt or slides without audio? I want to check Q&A.
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Call for Proposals (culturally appropriate problem gambling awareness or counselling)

Registered Member ·
Call for proposals The Provincial System Support Program (PSSP) at the Centre for Addiction and Mental Health (CAMH) is pleased to invite organizations to submit proposals to provide culturally and linguistically appropriate problem gambling awareness and/or counselling programs and services for immigrants, refugees and ethnocultural populations in Ontario. Purpose of funding The objective of this Call for Proposals is to provide funding for problem gambling awareness and/or counselling...
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[Online workshop opportunity, March 10th 2022] Fundamentals of gambling and gaming: Effective assessment and treatment planning

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The Gambling, Gaming, and Technology Use team is offering a facilitated workshop: Fundamentals of gambling and gaming: Effective assessment and treatment planning on March 10th from 13:00 to 15:00 hours EST. This training is best suited to newly qualified clinicians as well as students who are currently working directly with clients, however, successful completion of the Fundamentals of Gambling and Gaming (FUN-GG) course is a prerequisite. FUN-GG is a short, self-directed course that...
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Webinar Replay! ‘Swipe Sesh’: Exploring the Impacts of Dating Apps on Mental Health among Adults

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On February 10, 2022, GGTU kicked off part 1 of a new webinar series called The Impacts of Digital Technologies on Mental Health and Addictions . This series will feature 3 standalone yet interconnected webinars, each taking on a different topic in relation to technology use and mental health and/or addiction-related impacts. Part 1 featured Dr. Treena Orchard (Western University) presenting engaging new content called, ‘Swipe Sesh’: Exploring the Impacts of Dating Apps on Mental Health...
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Webinar Today - Registration is free! ConnexOntario (Discover Mental Health, Addiction and Problem Gambling Services): A brief history and overview.

Registered Member ·
So much has transpired in mental health and addictions over the last two years during the COVID-19 pandemic and there is much to learn from our colleagues at ConnexOntario. Anne Counter, Director of System Navigation and Information Services will be taking us through the history of ConnexOntario, providing us a refresher of their services, as well as sharing current data in regards to trends specific to gambling and technology use. We will also learn about the impact of COVID-19 on the...
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Supporting African Caribbean Black (ACB) Women with Gambling Concerns: A Best Practices Guide for Professionals – A wonderful collaborative article and a must read from the team at Jean Tweed and their project partners.

Registered Member ·
As February comes to a close with us celebrating and honoring Black History Month , we are only mindful at GGTU to ensure we send out a tribute to the Jean Tweed article, spearheaded by Angela Allen. This well written guide needs to be shared within our community since it shines a light on their wonderful research and helps us better understand and support African Caribbean Black (ACB) women with gambling concerns. After a thorough literature review and survey being conducted, the results...
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Webinar Replay! For everyone who would like to stay “Connex”ted! Do we know what is new in our community and how to stay connected?

Registered Member ·
On February 24, 2022, GGTU hosted Anne Counter who was our star presenter, “ConnexOntario (Discover Mental Health, Addiction and Problem Gambling Services): A brief history and overview” . With COVID-19 changing the world and accessibility platforms being constantly revised to meet new technology advances. Anne’s presentation was really timely with relevant information on new and innovative initiatives being rolled out by ConnexOntario. They still strive to ensure they bridge services for...
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GGTU Training Needs Assessment

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The Gambling, Gaming and Technology Use (GGTU) program at the Centre for Addiction and Mental Health creates training products and resources for clinicians working in the area of addictions and mental health. We would love to hear from you about how we can serve your training needs better. Your participation in this survey helps us continue to deliver high-quality products and support. This survey should take approximately 5 minutes and will remain open until Thursday March 24 th at 5 p.m.
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Canada-focused resources for keeping youth safe online

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The Canadian Centre for Child Protection has two excellent resources for parents, caregivers and professionals who would like more information about keeping children and youth safe online. Protectkidsonline.ca has a range of information covering issues such as cyberbullying , exploitation , healthy relationships and online boundaries. This site also separates information by age brackets so information is tailored for children and young people aged 5-7, 8-10, 11-12 and 13-15 years.
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Re: Adverse Childhood Events, Emotional dysregulation and Gambling: A potential link?

Registered Member ·
This intersects well with the work of Dr Gabor Mate who talks about the connection between trauma and addiction. Many addiction programs teach their clients about emotional regulation who greatly benefit from it. We would ask all clients coming into the problem gambling and technology use program at CAMH about any history of trauma.
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The Common Sense Census: Media Use by Tweens and Teens, 2021-22

Registered Member ·
Common Sense Media have published their annual report from a large-scale, national survey of U.S teens and tweens on their media use habits. The report compares media use by teens and tweens before and during the COVID-19 pandemic. Within the report, the authors present some recommendations for caregivers and parents as well as policymakers about healthy and safe media use for young people. Below are some key findings from the report: Media use in tweens and teens has grown faster since the...
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FREE Virtual Webinar: When Gaming Meets Gambling

Registered Member ·
Are video games like Candy Crush gambling? How do video games promote gambling among youth? What is a Freemium Model game? All these questions and more will be discussed in this free webinar being conducted by the YMCA of Greater Toronto's Youth Gambling Awareness Program. Game-Bling is an interactive webinar designed for service providers and parents of youth, during which we will explore the dangers of the blurred lines between gaming and gambling and provide tools to understand and...
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Re: FREE Virtual Webinar: When Gaming Meets Gambling

Registered Member ·
I have participated in this webinar in the past and found it to be very educational and supported my work at PlaySmart Centre. It offers a look at how gaming and gambling are potentially connected. Highly recommend signing up if you're able to.
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Gaming used in healthcare

Registered Member ·
Xbox controller helps paralyzed patients play video games | CTV News This article explains how a local healthcare facility is using adaptive Xbox controllers to bring gaming to patients who would not otherwise be able to play due to physical injuries or disabilities. It highlights the positive effects that the patients report including one who reported that it helps his confidence and another saying it helps to use his brain. They mention that with additional research they hope to share the...
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Webinar Replay! Coping with Disaster: Mental Health, Substance Use and Financial Concerns Associated with Online Gambling During COVID-19

Registered Member ·
In case you missed it or wish to watch again, please check out GGTU's latest recorded webinar from May 25th, 2022 - 'Coping with Disaster: Mental Health, Substance Use and Financial Concerns Associated with Online Gambling During COVID-19'. This webinar represents part 2 of 3 in GGTU's 2022 series of standalone yet interconnected webinars titled, ‘The Impacts of Digital Technologies on Mental Health and Addictions’. In this webinar, Dr. Alex Price (Responsible Gambling Council) presented new...
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Upcoming Webinar - June 23rd: Launch of the SPRinG App. A self-managing tool for problem gambling/gaming

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Quick and friendly reminder to ensure you saved a spot for an upcoming webinar: Join us for this Webinar - We are SPRinG’g into action to help the gambling community. Launch of the SPRinG App - A digital health solution to support self-management of problem gambling. | Gambling, Gaming & Technology Use Community of Interest | EENet Connect
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Webinar Reply! Demystifying the link between problem gambling, cryptocurrencies, and other financial assets

Registered Member ·
On Wednesday June 15 2022 GGTU hosted Dr. Devin Mills who presented during the webinar entitled “Demystifying the link between problem gambling, cryptocurrencies, and other financial assets” With the increased accessibility created through financial apps more people are able to engage in cryptocurrency and financial markets. However, with this engagement comes the possibility of these assets being used to gamble problematically. In this presentation, Dr. Mills presents the latest research on...
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Re: Gambling CoP

Registered Member ·
Hello Sudha, Please feel free to use this CoI to collaborate on developing resources, protocols, best practices, etc. That is a part of it's intended purpose. I am the Manger of the GGTU Program. If we can support these efforts, our Team would be happy to do so. Chloe
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Less Addictive Apps and the Addictive potential of Virtual Reality

Registered Member ·
llustration: Jessica Karl While discussions around technology use are often focused on the impacts of addictive app design, a recent opinion piece by Parmy Olson highlights an emerging trend of apps that are moving away from this type of design. Instead, she discusses apps like BeReal and Wordle that are more focused on building anticipation (by requiring user engagement once a day) as opposed to compulsive checking throughout the day. She also suggests that companies like Facebook who...
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Gaming & Gambling Survey: Receive $15 Amazon Gift Card!

Registered Member ·
The YMCA-YGAP is seeking 600 youth ages 16-24 years old for a survey on gaming and gambling. Participation in the survey takes approximately 10 minutes and participants will receive a $15 Amazon.ca e-gift certificate for their time. The data from this survey will contribute to our understanding of gaming and gambling amongst youth and will help improve future educational and prevention initiatives. We hope you might consider sharing the below recruitment flyer with any youth who you think...
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