Skip to main content

EENet ConnectSubgroupsGambling, Gaming & Technology Use Community of Interest

Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

https://www.cnbc.com/video/202...reasing-problem.html

China has placed restrictions on gamers 17 and under.

Banned video games for those 17 and under during school days as well as having them register with an anti-addiction center.

Although this model may not work in North America there is  recognition of a growing concern

Original Post

Add Reply

Post
CAMH Logo

This website has been funded by a grant from the Government of Ontario.
The views expressed do not necessarily reflect those of the Government of Ontario.
×
×
×
×
Link copied to your clipboard.
×