https://macleans.ca/longforms/...games-mental-health/
- This is an interesting mainstream media article chosen because I hear this conversation between moms at the schoolyard!
- The case describes a boy who begins playing fortnight at age 9 during the pandemic (multi-player shooter game with 99-player battle royale)
- Despite limits (2 hours of play x 3-4 days per week), the child would forgo eating, drinking water or going to the bathroom while playing
- This child began to have panic attacks, become dysregulated if unable to play, and struggled with school, sports and social situations outside of gaming
- some parents are attempting to hold epic games liable for creating an addictive game