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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

This article makes me sad. Cyber bullying on media platforms amongst young people have increase with covid.

-Relates to Problem Use as one may excessively use social media to be a bully or one may constantly check in fear of being bullied.

- Feelings of anger, may be relevant working with someone displaying anger or aggression, getting to why if they have not disclosed the bullying

- How they feel about themselves, may lead to low self esteem, depression anxiety, suicide

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