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Gambling, Gaming & Technology Use Community of Interest

The Gambling, Gaming & Technology Use Community of Interest brings together addiction and mental health service providers, researchers and subject matter experts in the fields of gambling, technology/Internet use and video gaming to collaborate and share knowledge on emerging trends and clinical best practices.

https://www.nbcnews.com/health...on-general-rcna85575

Up to 95% of teens between the ages of 13 and 17 say they use a social media platform, according to the report. About a third say they're scrolling, posting or otherwise engaged with social media "almost constantly."

"Teen depression started to rise around 2012, a time that coincides with the popularity of smartphones," said Jean Twenge, a professor of psychology at San Diego State University

The surgeon general's report also blamed social media for perpetuating eating disorders, body dysmorphia and low self-esteem.

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